D9D9_B0GD4N

Russia
On FACEIT since 2020 91 matches tracked 47 matches in 30 days
ELO ▲ 250
2,437
30-day peak: 2,437
Rank EU
#65,082
Russia #18,362 in Russia
Last updated:

How does D9D9_B0GD4N play?

Rating 1.11 K/R 0.80 ADR 86.1 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 91 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 61%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.11+0.08 · Ø 1.03 better than 73%
Pistol kills per match 3.2
Knife kills 1 in 91 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (13.4%).

2K rounds 15.5%+2.1 pp · Ø 13.4% better than 88%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 69%
MVPs per match 2.7+0.4 · Ø 2.3 better than 84%
4Ks and aces 22x 4K, 3 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 10%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 17%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether D9D9_B0GD4N is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 89 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.77
JunJulAugSepOct

Best month: September 2026 with 0.86.

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −55 ELO
29 matches · 48% win rate
In match 1 of the day +30 ELO
42 matches · 52% win rate
Between 0:00 and 6:00 −30 ELO, win rate 52%

D9D9_B0GD4N loses the most ELO on Mirage: −55 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Ancient
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.43 · Ancient

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
48% better than 36%
0.76 better than 57%
82.7 better than 58%
1.04 right on the average
48% of 172 duels better than 29%
24% of 25 situations better than 13%
Ancient15
53% right on the average
0.84 better than 88%
83.5 better than 60%
1.20 better than 91%
55% of 71 duels better than 70%
44% of 9 situations better than 68%
Dust 214
50% -
0.77 -
86.9 -
1.11-
54% of 57 duels -
50% of 12 situations -
Anubis12
67% -
0.84 -
91.3 -
1.14-
57% of 69 duels -
30% of 10 situations -
Nuke11
91% -
0.85 -
92.4 -
1.19-
55% of 82 duels -
50% of 4 situations -
Inferno7
29% -
0.75 -
79.5 -
1.04-
44% of 43 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How D9D9_B0GD4N plays

Across 91 matches D9D9_B0GD4N averages K/R 0.80, ADR 86.1 and a rating of 1.11. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 18.2 kills per match with 56% headshots. The strongest map is Nuke with a 91% win rate in 11 matches. In 46 of 91 matches the rating was 1.10 or higher (51%), in 26 it was below 0.90. In 89 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: September 2026 at 1.21. D9D9_B0GD4N loses the most ELO on Mirage (−55 ELO, win rate 48%). Last 30 days: 47 matches, win rate 62%, net ELO +55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.