D9D9YAR4IK

Russia
On FACEIT since 2018 95 matches tracked 54 matches in 30 days
ELO ▲ 110
2,134
30-day peak: 2,142
Rank EU
#166,402
Russia #46,719 in Russia
Last updated:

How does D9D9YAR4IK play?

Rating 0.93 K/R 0.70 ADR 76.4 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 95 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 16% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 34%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

2,001-2,249 ELO

Compared with 1,895 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 40%

Clutch

Weakness
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 13%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 8%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.02).

Headshot rate 53%+4 pp · Ø 49% better than 73%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.90−0.12 · Ø 1.02 better than 9%
Pistol kills per match 2.0
Knife kills 1 in 95 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 72%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 22%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 5x 4K, 2 aces in 72 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.4).

Utility hit rate 31%−4 pp · Ø 35% better than 21%
Utility damage per round 2.0−2.4 · Ø 4.4 better than 4%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 43%
Deaths per round 77%+5 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +5 pp, ELO +89
= Stayed the same
K/R at 0.69, ADR at 76.2, Win rate at 51%
▼ Got worse
Rating −0.06

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.72. Last 3 months: 0.69 (at the start 0.72). Clearly below the average (0.74).

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +38 ELO
21 matches · 33% win rate

D9D9YAR4IK loses the most ELO in match 2 of the day: +38 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.76 · Mirage
  2. Most kills in a match: 30 · Mirage
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
44% better than 25%
0.71 better than 34%
77.1 better than 32%
0.92 better than 15%
50% of 175 duels better than 43%
26% of 19 situations better than 19%
Dust 219
58% better than 75%
0.71 better than 36%
76.6 better than 28%
0.99 better than 36%
42% of 79 duels better than 9%
40% of 10 situations better than 56%
Anubis18
50% better than 44%
0.73 better than 47%
80.9 right on the average
0.96 better than 27%
63% of 70 duels better than 96%
40% of 5 situations better than 56%
Ancient11
64% -
0.65 -
70.7 -
0.84-
42% of 52 duels -
-
Vertigo3
33% -
0.61 -
71.6 -
0.75-
56% of 9 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How D9D9YAR4IK plays

Across 95 matches D9D9YAR4IK averages K/R 0.70, ADR 76.4 and a rating of 0.93. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 53% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 27 of 95 matches the rating was 1.10 or higher (28%), in 44 it was below 0.90. In 72 matches with detailed stats: 5 4Ks and 2 aces. Best month by rating: July 2026 at 0.97. D9D9YAR4IK loses the most ELO in match 2 of the day (+38 ELO, win rate 33%). Things go best on Mirage (+69 ELO, win rate 44%). From match no. 5 of the day on, things go best: 60% win rate, +68 ELO. Improved over the last three months: Headshots +5 pp, ELO +89. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.69, ADR at 76.2, Win rate at 51%. Last 30 days: 54 matches, win rate 52%, net ELO +84.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.