D9D9STAS9N

CN
On FACEIT since 2023 112 matches tracked 42 matches in 30 days
Last updated:
Next update possible in 38m 5s

How does D9D9STAS9N play?

Rating 1.06 (from 42 matches) K/R 0.79 ADR 84.7 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75% on level 8
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 42 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 17%
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0 pp level
Opening duels won 52%+2 pp better than 65%

Clutch

Average
Last one alive
Clutch 1v1 won 29%−9 pp better than 9%
Clutch 1v2 won 21%−1 pp better than 47%
Clutch kills per match 2.0+0.3 better than 81%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%+3 pp better than 66%
AWP share of kills 15%+5 pp better than 75%
K/D 1.13+0.13 better than 89%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds
Rounds with 2K 16.1%+3.0 pp better than 97%
Rounds with 3K 4.0%+0.1 pp better than 53%
MVPs per match 2.3+0.1 better than 58%
4Ks and aces 13x 4K, 0 aces in 62 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 30%−5 pp better than 18%
Utility damage per round 3.0−1.2 better than 21%
Enemies flashed per round 0.30+0.02 better than 60%
Rounds with a death 70%−2 pp better than 78%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Win rate +5 pp
= Stayed the same
K/R at 0.79, ADR at 83.6
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.76
AprMayJunJulAugSepOct

Best month: June 2026 with 0.86. Last 3 months: 0.79 (at the start 0.80).

Patterns

From the last 112 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day −19 ELO
23 matches · 43% wins

D9D9STAS9N loses the most ELO from match 5 of the day: −19 ELO, 43% wins

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.34 · Mirage
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
61% better than 84%
0.83 better than 90%
90.9 better than 92%
1.22-
57% of 86 duels better than 85%
45% of 11 situations better than 70%
Dust 222
55% better than 68%
0.76 better than 69%
81.2 better than 58%
1.06-
51% of 57 duels level
22% of 9 situations better than 14%
Ancient19
58% better than 74%
0.68 better than 23%
74.2 better than 18%
0.80-
41% of 44 duels better than 7%
43% of 7 situations better than 59%
Anubis15
47% better than 36%
0.78 better than 76%
84.5 better than 71%
0.97-
56% of 16 duels better than 79%
29% of 7 situations better than 26%
Nuke13
38% -
0.89 -
90.1 -
1.24-
57% of 23 duels -
25% of 8 situations -
Inferno10
10% -
0.73 -
78.0 -
0.78-
44% of 16 duels -
0% of 4 situations -
Overpass4
75% -
1.00 -
103.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How D9D9STAS9N plays

Across 112 matches D9D9STAS9N averages K/R 0.79 and ADR 84.7; the rating across the 42 rated matches is 1.06. Biggest strength: K/D at 1.13. That is better than 89% of players on level 8. Most room to improve: Clutch 1v1 won at 29%. That is better than only 9% of players on level 8. On average 17.2 kills per match, 50% of them headshots. The strongest map is Mirage with a 61% win rate in 28 matches. In 17 of 42 matches the rating was 1.10 or higher (40%), in 16 it was below 0.90. In 62 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: September 2026 at 1.06. D9D9STAS9N loses the most ELO from match 5 of the day (−19 ELO, win rate 43%). Things go best on Dust 2 (+69 ELO, win rate 55%). Improved over the last three months: Win rate +5 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.79, ADR at 83.6. Last 30 days: 42 matches, win rate 50%, ELO balance −26.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.