D4k1ng-
Name history of D4k1ng-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (216 matches).
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so just below the average (52%).
Clutch
Average35% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average52% headshots and so just above the average (51%).
Impact
AverageExactly 2 kills in 14.3% of rounds and so slightly above the average (13.6%).
Utility and deaths
Average0.45 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.83. Last 3 months unchanged at 0.77. Just above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.19. Last 3 months: 1.07 (at the start 1.10). Slightly above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 86.6. Last 3 months: 81.7 (at the start 80.3). Just above the average (81.1).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months: 53% (at the start 45%). Slightly above the average (51%).
Matches won (win rate)
Best month: July 2026 with 82%. Last 3 months: 49% (at the start 65%). Just below the average (50%).
Best month: August 2026 with 2,858.
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 252 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
D4k1ng- loses the most ELO on Ancient: −91 ELO, 56% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.53 · Inferno
- Longest win streak: 6 wins in a row · Mirage
- Most kills in a match: 38 · Mirage
Maps in detail
from the last 252 matchesCompared with players on the same level who have at least 15 matches on the map.
How D4k1ng- plays
Across 252 matches D4k1ng- averages K/R 0.77, ADR 81.6 and a rating of 1.08. Most room to improve: Utility hit rate at 29%, better than only 15% of level 10 · 2,500-2,749 ELO players. Averages 17.0 kills per match with 52% headshots. The strongest map is Inferno with a 57% win rate in 28 matches. In 112 of 252 matches the rating was 1.10 or higher (44%), in 89 it was below 0.90. In 216 matches with detailed stats: 45 4Ks and 7 aces. Best month by rating: October 2026 at 1.19. D4k1ng- loses the most ELO on Ancient (−91 ELO, win rate 56%). Things go best in match 2 of the day (+163 ELO, win rate 72%). Match no. 2 of the day goes best: 72% win rate, +163 ELO. Improved over the last three months: Headshots +8 pp. Got weaker: Win rate −16 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.07, ADR at 81.7. Last 30 days: 52 matches, win rate 48%, net ELO +74.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.