D4R1US-W
Name history of D4R1US-W
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does D4R1US-W play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (51%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average42% headshots and so clearly below the average (47%).
Impact
AverageExactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (36%).
Progress
One value per month, dashed line is the level 7 averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.82. Last 3 months: 0.72 (at the start 0.73). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.14. Last 3 months: 1.02 (at the start 1.14). Just below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 86.7. Last 3 months: 76.1 (at the start 79.0). Slightly below the average (80.5).
Share of headshot kills
Best month: September 2026 with 45%. Last 3 months: 42% (at the start 43%). Clearly below the average (47%).
Matches won (win rate)
Best month: July 2026 with 52%. Last 3 months: 44% (at the start 48%). Well below the average (53%).
Best month: August 2026 with 1,645. Last 3 months: 1,554 (at the start 1,280).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 36%.
Patterns
From the last 210 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
D4R1US-W loses the most ELO in match 4 of the day: −62 ELO, 39% win rate
Records and milestones
from recorded matches- Most kills in a match: 39 · Anubis
- Highest rating in a match: 2.25 · Dust 2
- Longest win streak: 4 wins in a row · Inferno
Maps in detail
from the last 210 matchesCompared with players on the same level who have at least 15 matches on the map.
How D4R1US-W plays
Across 210 matches D4R1US-W averages K/R 0.72 and ADR 76.9; the rating across the 171 rated matches is 1.03. Biggest strength: Opening duels won at 56%, better than 92% of level 7 players. Most room to improve: Utility hit rate at 31%, better than only 24% of level 7 players. Averages 16.0 kills per match with 42% headshots. The strongest map is Inferno with a 70% win rate in 23 matches. In 71 of 171 matches the rating was 1.10 or higher (42%), in 64 it was below 0.90. In 150 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: July 2026 at 1.14. D4R1US-W loses the most ELO in match 4 of the day (−62 ELO, win rate 39%). Things go best in match 3 of the day (−1 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, −1 ELO. Improved over the last three months: ELO +274. Got weaker: Rating −0.12, Win rate −4 pp. Unchanged in recent months: K/R at 0.72, ADR at 76.1, Headshots at 42%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.