D3lulu

Iceland
On FACEIT since 2020 274 matches tracked 67 matches in 30 days
ELO ▲ 491
3,116
30-day peak: 3,116
Rank EU ▲ 3,240 places
#5,161
Iceland #23 in Iceland
30 days · prev. #8,401 · best #5,161
Last updated:

How does D3lulu play?

Rating 1.16 (from 229 matches) K/R 0.83 ADR 88.5 from 274 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 229 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 28% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 9% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 40%−2 pp · Ø 42% better than 54%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 88%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (53%).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.13+0.08 · Ø 1.05 better than 65%
Pistol kills per match 3.5
Knife kills 3 in 274 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.5%).

2K rounds 15.6%+2.1 pp · Ø 13.5% better than 86%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 72%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 52x 4K, 6 aces in 187 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 3.8−0.1 · Ø 3.9 better than 49%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 68%
Deaths per round 74%+3 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +4 pp, ELO +615
= Stayed the same
K/R at 0.84, Rating at 1.15, ADR at 89.3, Headshots at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.90
MayJunJulAugSepOct

Best month: October 2026 with 0.90. Last 3 months: 0.84 (at the start 0.81). Clearly above the average (0.75).

Patterns

From the last 274 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −31 ELO
28 matches · 43% win rate
In match 3 of the day +101 ELO
40 matches · 50% win rate
On Fridays +49 ELO, win rate 47%

D3lulu loses the most ELO in match 4 of the day: −31 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 53 · Anubis
  2. Highest rating in a match: 2.25 · Nuke
  3. Longest win streak: 8 wins in a row · Overpass

Maps in detail

from the last 274 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis71
59% better than 63%
0.86 better than 89%
90.4 better than 87%
1.15 better than 77%
59% of 393 duels better than 83%
41% of 32 situations better than 56%
Nuke59
64% better than 70%
0.85 better than 82%
89.4 better than 79%
1.17 better than 76%
53% of 293 duels right on the average
32% of 31 situations better than 28%
Dust 250
58% better than 62%
0.81 better than 73%
87.0 better than 72%
1.10 better than 58%
44% of 225 duels better than 11%
50% of 18 situations better than 78%
Cache44
52% better than 28%
0.82 better than 61%
88.1 better than 65%
1.18 better than 67%
54% of 183 duels better than 45%
32% of 25 situations better than 31%
Ancient21
38% better than 6%
0.84 better than 83%
87.5 better than 75%
1.26 better than 93%
52% of 87 duels better than 46%
41% of 17 situations better than 57%
Mirage17
53% better than 42%
0.82 better than 75%
86.2 better than 69%
1.09 better than 58%
59% of 74 duels better than 84%
33% of 6 situations better than 32%
Overpass6
33% -
0.75 -
81.4 -
1.10-
40% of 5 duels -
100% of 1 situations -
Inferno3
67% -
0.72 -
87.6 -
1.17-
53% of 17 duels -
-
Vertigo3
67% -
0.82 -
91.9 -
1.16-
50% of 12 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How D3lulu plays

Across 274 matches D3lulu averages K/R 0.83 and ADR 88.5; the rating across the 229 rated matches is 1.16. Biggest strength: Damage per round (ADR) at 88.5, better than 82% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 18.7 kills per match with 49% headshots. The strongest map is Nuke with a 64% win rate in 59 matches. In 119 of 229 matches the rating was 1.10 or higher (52%), in 51 it was below 0.90. In 187 matches with detailed stats: 52 4Ks and 6 aces. Best month by rating: June 2026 at 1.50. D3lulu loses the most ELO in match 4 of the day (−31 ELO, win rate 43%). Things go best on Nuke (+145 ELO, win rate 64%). From match no. 5 of the day on, things go best: 66% win rate, +57 ELO. Improved over the last three months: Win rate +4 pp, ELO +615. Unchanged in recent months: K/R at 0.84, Rating at 1.15, ADR at 89.3, Headshots at 49%. Last 30 days: 67 matches, win rate 66%, net ELO +163.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.