D3adLockk

Belgium
129 matches tracked 40 matches in 30 days
Last updated:

How does D3adLockk play?

Rating 0.97 K/R 0.70 ADR 81.4 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 129 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 7 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so slightly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 47%−2 pp · Ø 49% better than 27%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 35%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 70%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (47%).

Headshot rate 56%+9 pp · Ø 47% better than 94%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.94−0.04 · Ø 0.98 better than 32%
Pistol kills per match 2.9
Knife kills 2 in 129 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 12.1%−0.8 pp · Ø 12.9% better than 26%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 61%
MVPs per match 1.9−0.3 · Ø 2.2 better than 16%
4Ks and aces 21x 4K, 3 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 3.7−0.4 · Ø 4.1 better than 43%
Enemies flashed per round 0.35+0.09 · Ø 0.26 better than 72%
Deaths per round 75%+2 pp · Ø 73% better than 23%

Progress

One value per month, dashed line is the level 7 average
Whether D3adLockk is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 121 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.58
JulAugSepOct

Best month: September 2026 with 0.73.

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −39 ELO
24 matches · 38% win rate
On Mirage −33 ELO
41 matches · 59% win rate
On Mondays −48 ELO, win rate 30%

D3adLockk loses the most ELO on Anubis: −39 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Dust 2
  2. Most kills in a match: 40 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
59% better than 80%
0.71 right on the average
82.5 better than 71%
0.99 better than 53%
46% of 191 duels better than 30%
41% of 27 situations better than 61%
Dust 232
50% right on the average
0.72 right on the average
81.4 better than 63%
1.01 better than 56%
47% of 129 duels better than 32%
42% of 19 situations better than 61%
Anubis24
38% better than 10%
0.69 better than 35%
83.1 better than 72%
0.93 better than 25%
43% of 107 duels better than 10%
25% of 12 situations better than 18%
Ancient13
54% -
0.68 -
80.4 -
0.96-
47% of 51 duels -
43% of 7 situations -
Nuke9
33% -
0.70 -
80.4 -
0.90-
52% of 46 duels -
20% of 5 situations -
Inferno7
14% -
0.61 -
68.1 -
0.83-
43% of 30 duels -
0% of 4 situations -
Cache3
67% -
0.83 -
89.1 -
1.06-
70% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How D3adLockk plays

Across 129 matches D3adLockk averages K/R 0.70, ADR 81.4 and a rating of 0.97. Biggest strength: Headshot rate at 56%, better than 94% of level 7 players. Most room to improve: Deaths per round at 75%, better than only 23% of level 7 players. Averages 15.7 kills per match with 56% headshots. The strongest map is Mirage with a 59% win rate in 41 matches. In 38 of 129 matches the rating was 1.10 or higher (29%), in 64 it was below 0.90. In 119 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: September 2026 at 1.01. D3adLockk loses the most ELO on Anubis (−39 ELO, win rate 38%). Things go best in match 2 of the day (−46 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, −46 ELO. Last 30 days: 40 matches, win rate 40%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.