D3PR355I0N

Latvia
On FACEIT since 2019 275 matches tracked 71 matches in 30 days
ELO ▲ 88
3,037
30-day peak: 3,037
Rank EU ▲ 1,717 places
#7,055
Latvia #63 in Latvia
30 days · prev. #8,772 · best #6,971
Last updated:

How does D3PR355I0N play?

Rating 0.95 K/R 0.68 ADR 72.3 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 9%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 275 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 26%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (175 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 48%−4 pp · Ø 52% better than 15%

Clutch

Average
Last one alive

32% of 1v1s won and so well below the average (42%).

Clutch 1v1 won 32%−10 pp · Ø 42% better than 15%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 71%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.05).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 0.96−0.09 · Ø 1.05 better than 12%
Pistol kills per match 2.8
Knife kills 2 in 275 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so well below the average (4.2%).

2K rounds 13.1%−0.4 pp · Ø 13.5% better than 31%
3K rounds 3.2%−1.0 pp · Ø 4.2% better than 9%
MVPs per match 2.1−0.3 · Ø 2.4 better than 16%
4Ks and aces 21x 4K, 1 ace in 175 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.2−0.7 · Ø 3.9 better than 29%
Enemies flashed per round 0.40+0.08 · Ø 0.32 better than 73%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, Rating at 0.96, ADR at 71.8, Win rate at 51%
▼ Got worse
Headshots −7 pp, ELO −237

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: June 2026 with 0.81. Last 3 months: 0.68 (at the start 0.67). Clearly below the average (0.75).

Patterns

From the last 275 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −261 ELO
97 matches · 54% win rate
On Nuke −59 ELO
33 matches · 58% win rate
On Saturdays −143 ELO, win rate 35%

D3PR355I0N loses the most ELO on Mirage: −261 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.96 · Dust 2
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 31 · Mirage

Maps in detail

from the last 275 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage97
54% better than 47%
0.68 better than 15%
71.3 better than 6%
0.96 better than 16%
46% of 380 duels better than 15%
37% of 59 situations better than 43%
Ancient49
49% better than 28%
0.69 better than 18%
76.4 better than 19%
0.97 better than 20%
49% of 152 duels better than 30%
32% of 22 situations better than 31%
Dust 249
43% better than 13%
0.63 better than 5%
71.0 better than 6%
0.90 better than 5%
41% of 222 duels better than 5%
39% of 28 situations better than 49%
Anubis45
58% better than 59%
0.71 better than 28%
73.4 better than 11%
1.00 better than 29%
56% of 191 duels better than 70%
35% of 23 situations better than 41%
Nuke33
58% better than 49%
0.66 better than 7%
68.7 better than 2%
0.93 better than 8%
51% of 147 duels better than 37%
32% of 22 situations better than 28%

Compared with players on the same level who have at least 15 matches on the map.

How D3PR355I0N plays

Across 275 matches D3PR355I0N averages K/R 0.68, ADR 72.3 and a rating of 0.95. Most room to improve: Damage per round (ADR) at 72.3, better than only 5% of level 10 · 3,000-3,499 ELO players. Averages 14.9 kills per match with 57% headshots. The strongest map is Anubis with a 58% win rate in 45 matches. In 84 of 275 matches the rating was 1.10 or higher (31%), in 132 it was below 0.90. In 175 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: June 2026 at 1.12. D3PR355I0N loses the most ELO on Mirage (−261 ELO, win rate 54%). Things go best on Ancient (+4 ELO, win rate 49%). Match no. 2 of the day goes best: 59% win rate, −31 ELO. Got weaker: Headshots −7 pp, ELO −237. Unchanged in recent months: K/R at 0.68, Rating at 0.96, ADR at 71.8, Win rate at 51%. Last 30 days: 71 matches, win rate 52%, net ELO −150.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.