D3IM0S

Russia
49 matches tracked
ELO
2,988
Peak across the last 49 matches: 2,988
Rank EU ▼ 1,128 places
#8,747
Russia #2,124 in Russia
30 days · prev. #7,619 · best #7,619
Last updated:

How does D3IM0S play?

Rating 1.22 K/R 0.87 ADR 95.5 from 49 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 49 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 31% good 1.10 to 1.29 14% normal 0.90 to 1.09 33% weak 0.75 to 0.89 8% very weak below 0.75 6%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
ClutcherDamageHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (39 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

36% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 30%−10 pp · Ø 40% better than 10%
Clutch 1v2 won 36%+15 pp · Ø 21% better than 99%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Strength
Where do the kills come from?

1.28 K/D and so well above the average (1.05).

Headshot rate 59%+8 pp · Ø 51% better than 88%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 1.28+0.23 · Ø 1.05 better than 94%
Pistol kills per match 2.4

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.2%).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 70%
3K rounds 5.9%+1.7 pp · Ø 4.2% better than 93%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 7x 4K, 0 aces in 39 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.0 utility damage per round and so well above the average (4.0).

Utility hit rate 42%+8 pp · Ø 34% better than 93%
Utility damage per round 7.0+3.0 · Ø 4.0 better than 97%
Enemies flashed per round 0.52+0.21 · Ø 0.31 better than 93%
Deaths per round 68%−3 pp · Ø 71% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether D3IM0S is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 44 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.88
JulAugSepOct

Best month: July 2026 with 0.89.

Patterns

From the last 49 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Inferno
  2. Highest rating in a match: 2.02 · Anubis
  3. Longest win streak: 8 wins in a row · Nuke

Maps in detail

from the last 49 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient16
44% better than 19%
0.91 better than 96%
99.4 better than 97%
1.25 better than 94%
60% of 43 duels better than 88%
36% of 11 situations better than 44%
Anubis14
79% -
0.86 -
97.8 -
1.21-
49% of 61 duels -
36% of 11 situations -
Inferno13
77% -
0.90 -
95.0 -
1.27-
62% of 47 duels -
33% of 6 situations -
Nuke4
75% -
0.76 -
82.8 -
1.08-
44% of 25 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How D3IM0S plays

Across 49 matches D3IM0S averages K/R 0.87, ADR 95.5 and a rating of 1.22. Biggest strength: Utility damage per round at 7.0, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 10% of level 10 · 2,750-2,999 ELO players. Averages 19.4 kills per match with 59% headshots. The strongest map is Anubis with a 79% win rate in 14 matches. In 26 of 49 matches the rating was 1.10 or higher (53%), in 7 it was below 0.90. In 39 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: July 2026 at 1.24. Last 30 days: 4 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.