D1stance-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).
Compared with 2,009 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average64% headshots and so well above the average (51%).
Impact
Average2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
AverageDied in 78% of rounds and so well above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · all ELO ranges averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months: 0.72 (at the start 0.68). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.98. Last 3 months: 0.95 (at the start 0.90). Clearly below the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 80.4. Last 3 months: 78.2 (at the start 75.7). Just below the average (80.6).
Share of headshot kills
Best month: July 2026 with 68%. Last 3 months: 62% (at the start 68%). Well above the average (51%).
Matches won (win rate)
Best month: September 2026 with 45%. Last 3 months: 45% (at the start 36%). Well below the average (51%).
Best month: September 2026 with 2,096. Last 3 months: 2,063 (at the start 1,949).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 62%.
Patterns
From the last 117 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
D1stance- loses the most ELO in match 3 of the day: −27 ELO, 29% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Nuke
- Highest rating in a match: 2.03 · Dust 2
- Most kills in a match: 36 · Dust 2
Maps in detail
from the last 117 matchesCompared with players on the same level who have at least 15 matches on the map.
How D1stance- plays
Across 117 matches D1stance- averages K/R 0.72, ADR 77.7 and a rating of 0.94. Biggest strength: Headshot rate at 64%, better than 98% of level 10 · all ELO ranges players. Most room to improve: Deaths per round at 78%, better than only 2% of level 10 · all ELO ranges players. Averages 15.9 kills per match with 64% headshots. The strongest map is Inferno with a 55% win rate in 22 matches. In 30 of 117 matches the rating was 1.10 or higher (26%), in 59 it was below 0.90. In 93 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: August 2026 at 0.98. D1stance- loses the most ELO in match 3 of the day (−27 ELO, win rate 29%). Things go best in match 1 of the day (±0 ELO, win rate 50%). Match no. 1 of the day goes best: 50% win rate. Improved over the last three months: K/R +0.04, Rating +0.05, Win rate +9 pp, ELO +114. Got weaker: Headshots −6 pp. Unchanged in recent months: ADR at 78.2. Last 30 days: 18 matches, win rate 50%, net ELO −23.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.