D0tT67

Paraguay
On FACEIT since 2021 142 matches tracked 54 matches in 30 days
Last updated:

How does D0tT67 play?

Rating 1.12 K/R 0.80 ADR 85.3 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 142 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 30% good 1.10 to 1.29 22% normal 0.90 to 1.09 14% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 12%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 1.13+0.10 · Ø 1.03 better than 77%
Pistol kills per match 2.8
Knife kills 2 in 142 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 14.5%+1.1 pp · Ø 13.4% better than 73%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 76%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 33x 4K, 2 aces in 121 matches

Utility and deaths

Average
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 22%−13 pp · Ø 35% better than 1%
Utility damage per round 1.8−2.4 · Ø 4.2 better than 3%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 70%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether D0tT67 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 121 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOct

Best month: August 2026 with 0.88.

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −55 ELO
44 matches · 50% win rate
On Ancient −30 ELO
25 matches · 60% win rate
On Thursdays ±0 ELO, win rate 44%

D0tT67 loses the most ELO on Mirage: −55 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 34 · Mirage
  3. Highest rating in a match: 2.24 · Mirage

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
50% better than 42%
0.77 better than 62%
83.0 better than 59%
1.07 better than 60%
49% of 175 duels better than 36%
42% of 31 situations better than 62%
Anubis31
68% better than 91%
0.83 better than 83%
87.4 better than 78%
1.16 better than 82%
53% of 118 duels better than 57%
32% of 22 situations better than 33%
Ancient25
60% better than 77%
0.82 better than 80%
86.2 better than 71%
1.15 better than 82%
53% of 127 duels better than 55%
33% of 21 situations better than 38%
Dust 222
50% better than 44%
0.79 better than 71%
84.2 better than 63%
1.13 better than 76%
44% of 72 duels better than 15%
35% of 17 situations better than 43%
Nuke14
57% -
0.79 -
88.5 -
1.10-
51% of 80 duels -
33% of 6 situations -
Inferno4
25% -
0.79 -
83.5 -
1.13-
45% of 22 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How D0tT67 plays

Across 142 matches D0tT67 averages K/R 0.80, ADR 85.3 and a rating of 1.12. Biggest strength: Rating at 1.12, better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 22%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 49% headshots. The strongest map is Anubis with a 68% win rate in 31 matches. In 78 of 142 matches the rating was 1.10 or higher (55%), in 44 it was below 0.90. In 121 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: August 2026 at 1.24. D0tT67 loses the most ELO on Mirage (−55 ELO, win rate 50%). Things go best on Anubis (+4 ELO, win rate 68%). Last 30 days: 54 matches, win rate 57%, net ELO −120.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.