CybSkuff

Russia
On FACEIT since 2022 149 matches tracked 58 matches in 30 days
Last updated:

How does CybSkuff play?

Rating 1.00 (from 119 matches) K/R 0.70 ADR 77.6 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 119 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 29% weak 0.75 to 0.89 22% very weak below 0.75 16%
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 57%+6 pp · Ø 51% better than 86%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 31%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 11%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.01−0.02 · Ø 1.03 better than 38%
Pistol kills per match 2.9
Knife kills 5 in 149 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 56%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 37%
MVPs per match 2.2−0.2 · Ø 2.4 better than 34%
4Ks and aces 9x 4K, 1 ace in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.4−0.7 · Ø 4.1 better than 32%
Enemies flashed per round 0.36+0.06 · Ø 0.30 better than 69%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
K/R +0.05, Rating +0.10, ELO +326
= Stayed the same
ADR at 78.7, Headshots at 42%, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.73 (at the start 0.68). Just below the average (0.74).

Patterns

From the last 149 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +49 ELO
59 matches · 44% win rate
In match 1 of the day +50 ELO
28 matches · 46% win rate
Between 12:00 and 18:00 +26 ELO, win rate 43%
On Thursdays +24 ELO, win rate 45%

CybSkuff loses the most ELO from match 5 of the day: +49 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.96 · Nuke
  2. Most kills in a match: 31 · Nuke
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 247
55% better than 60%
0.68 better than 20%
76.6 better than 26%
0.97 better than 26%
49% of 167 duels better than 35%
31% of 35 situations better than 31%
Ancient30
43% better than 20%
0.72 better than 36%
79.4 better than 37%
1.06 better than 56%
54% of 116 duels better than 65%
29% of 14 situations better than 29%
Anubis28
57% better than 67%
0.72 better than 41%
77.8 better than 32%
1.05 better than 54%
65% of 82 duels better than 96%
20% of 15 situations better than 12%
Nuke22
50% better than 36%
0.75 better than 46%
79.9 better than 37%
1.08 better than 56%
58% of 91 duels better than 76%
30% of 10 situations better than 24%
Inferno9
33% -
0.65 -
71.8 -
0.79-
54% of 26 duels -
0% of 2 situations -
Mirage7
43% -
0.57 -
69.6 -
0.85-
36% of 28 duels -
50% of 6 situations -
Cache5
80% -
0.77 -
85.8 -
1.10-
69% of 26 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CybSkuff plays

Across 149 matches CybSkuff averages K/R 0.70 and ADR 77.6; the rating across the 119 rated matches is 1.00. Biggest strength: Opening duels won at 57%, better than 86% of level 10 · all ELO ranges players. Most room to improve: Headshot rate at 42%, better than only 11% of level 10 · all ELO ranges players. Averages 15.7 kills per match with 42% headshots. The strongest map is Anubis with a 57% win rate in 28 matches. In 39 of 119 matches the rating was 1.10 or higher (33%), in 45 it was below 0.90. In 80 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: September 2026 at 1.07. CybSkuff loses the most ELO from match 5 of the day (+49 ELO, win rate 44%). Things go best on Anubis (+50 ELO, win rate 57%). Match no. 3 of the day goes best: 75% win rate, +26 ELO. Improved over the last three months: K/R +0.05, Rating +0.10, ELO +326. Unchanged in recent months: ADR at 78.7, Headshots at 42%, Win rate at 53%. Last 30 days: 58 matches, win rate 53%, net ELO +63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.