CvExaPGXcR

Russia
On FACEIT since 2023 257 matches tracked 121 matches in 30 days
ELO ▲ 289
2,345
30-day peak: 2,345
Rank EU
#87,101
Russia #24,676 in Russia
Last updated:

How does CvExaPGXcR play?

Rating 1.02 (from 229 matches) K/R 0.73 ADR 78.1 from 257 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 229 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (208 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.02−0.01 · Ø 1.03 better than 41%
Pistol kills per match 2.6
Knife kills 7 in 257 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 38%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 39x 4K, 3 aces in 208 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 3%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 17%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +456
= Stayed the same
K/R at 0.72, Headshots at 57%
▼ Got worse
Rating −0.07, ADR −5.4, Win rate −3 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.72 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 257 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −55 ELO
27 matches · 41% win rate
On Nuke −25 ELO
23 matches · 43% win rate
On Sundays −142 ELO, win rate 34%

CvExaPGXcR loses the most ELO on Anubis: −55 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Highest rating in a match: 2.05 · Mirage
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 257 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage90
61% better than 83%
0.78 better than 66%
83.0 better than 59%
1.10 better than 69%
52% of 369 duels better than 54%
38% of 50 situations right on the average
Dust 281
42% better than 18%
0.71 better than 33%
77.1 better than 27%
0.97 better than 25%
49% of 295 duels better than 34%
37% of 51 situations right on the average
Anubis27
41% better than 14%
0.67 better than 14%
72.8 better than 8%
0.92 better than 11%
43% of 96 duels better than 9%
27% of 22 situations better than 24%
Nuke23
43% better than 16%
0.74 better than 39%
78.6 better than 31%
1.06 right on the average
47% of 90 duels better than 20%
27% of 15 situations better than 17%
Ancient19
37% better than 8%
0.65 better than 9%
69.7 better than 4%
0.93 better than 16%
49% of 72 duels better than 35%
50% of 14 situations better than 80%
Inferno12
42% -
0.75 -
76.9 -
1.05-
48% of 42 duels -
44% of 9 situations -
Cache4
25% -
0.56 -
69.2 -
0.75-
22% of 9 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How CvExaPGXcR plays

Across 257 matches CvExaPGXcR averages K/R 0.73 and ADR 78.1; the rating across the 229 rated matches is 1.02. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 25%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 57% headshots. The strongest map is Mirage with a 61% win rate in 90 matches. In 87 of 229 matches the rating was 1.10 or higher (38%), in 91 it was below 0.90. In 208 matches with detailed stats: 39 4Ks and 3 aces. Best month by rating: July 2026 at 1.08. CvExaPGXcR loses the most ELO on Anubis (−55 ELO, win rate 41%). Things go best on Mirage (+37 ELO, win rate 61%). Match no. 4 of the day goes best: 65% win rate, −60 ELO. Improved over the last three months: ELO +456. Got weaker: Rating −0.07, ADR −5.4, Win rate −3 pp. Unchanged in recent months: K/R at 0.72, Headshots at 57%. Last 30 days: 121 matches, win rate 51%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.