Cursedo

Ukraine
On FACEIT since 2024 390 matches tracked 159 matches in 30 days
ELO ▲ 221
3,391
30-day peak: 3,391
Rank EU ▲ 679 places
#1,717
Ukraine #115 in Ukraine
30 days · prev. #2,396 · best #1,717
Last updated:

How does Cursedo play?

Rating 1.08 K/R 0.78 ADR 83.1 from 390 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 390 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 27% good 1.10 to 1.29 17% normal 0.90 to 1.09 18% weak 0.75 to 0.89 14% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (336 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 96%
Opening duels won 57%+5 pp · Ø 52% better than 81%

Clutch

Average
Last one alive

49% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 49%+9 pp · Ø 40% better than 91%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.4−0.1 · Ø 1.5 better than 30%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (53%).

Headshot rate 43%−10 pp · Ø 53% better than 8%
AWP share of kills 30%+18 pp · Ø 12% better than 92%
K/D 1.09+0.04 · Ø 1.05 better than 52%
Pistol kills per match 2.9
Knife kills 28 in 390 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.5%).

2K rounds 14.8%+1.3 pp · Ø 13.5% better than 73%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 67x 4K, 6 aces in 336 matches

Utility and deaths

Average
Nades, flashes and deaths

0.23 enemies flashed per round and so well below the average (0.32).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 3.3−0.6 · Ø 3.9 better than 32%
Enemies flashed per round 0.23−0.09 · Ø 0.32 better than 22%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether Cursedo is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 374 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.74
JulAugSepOct

Best month: September 2026 with 0.82.

Patterns

From the last 390 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −235 ELO
46 matches · 37% win rate
On Anubis −124 ELO
69 matches · 54% win rate
On Sundays +8 ELO, win rate 46%

Cursedo loses the most ELO in match 4 of the day: −235 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Mirage
  2. Longest win streak: 6 wins in a row · Nuke
  3. Highest rating in a match: 2.20 · Mirage

Maps in detail

from the last 390 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage141
52% better than 37%
0.81 better than 72%
85.1 better than 64%
1.13 better than 70%
58% of 748 duels better than 80%
43% of 72 situations better than 64%
Dust 295
52% better than 38%
0.77 better than 55%
83.3 better than 56%
1.08 right on the average
57% of 604 duels better than 74%
28% of 43 situations better than 20%
Anubis69
54% better than 47%
0.77 better than 57%
83.2 better than 58%
1.07 better than 52%
56% of 423 duels better than 70%
28% of 32 situations better than 23%
Nuke37
49% better than 24%
0.72 better than 28%
77.8 better than 28%
0.97 better than 16%
57% of 201 duels better than 69%
29% of 14 situations better than 23%
Ancient21
52% better than 37%
0.75 better than 46%
82.2 better than 49%
1.03 better than 40%
54% of 106 duels better than 60%
31% of 13 situations better than 31%
Inferno21
57% better than 33%
0.72 better than 25%
76.7 better than 15%
1.03 better than 25%
48% of 101 duels better than 9%
57% of 7 situations better than 86%

Compared with players on the same level who have at least 15 matches on the map.

How Cursedo plays

Across 390 matches Cursedo averages K/R 0.78, ADR 83.1 and a rating of 1.08. Biggest strength: Rounds with first kill at 16%, better than 96% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 8% of level 10 · 3,000-3,499 ELO players. Averages 16.9 kills per match with 43% headshots. The strongest map is Inferno with a 57% win rate in 21 matches. In 183 of 390 matches the rating was 1.10 or higher (47%), in 135 it was below 0.90. In 336 matches with detailed stats: 67 4Ks and 6 aces. Best month by rating: September 2026 at 1.14. Cursedo loses the most ELO in match 4 of the day (−235 ELO, win rate 37%). Things go best in match 1 of the day (+292 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +292 ELO. Last 30 days: 159 matches, win rate 56%, net ELO +130.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.