CuHbKa22

Russia
On FACEIT since 2019 225 matches tracked 75 matches in 30 days
ELO ▲ 130
2,242
30-day peak: 2,247
Rank EU
#119,275
Russia #33,958 in Russia
Last updated:

How does CuHbKa22 play?

Rating 0.94 K/R 0.68 ADR 77.2 from 225 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 225 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 31%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (157 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (49%).

Headshot rate 37%−12 pp · Ø 49% better than 3%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 0.93−0.09 · Ø 1.02 better than 16%
Pistol kills per match 2.3
Knife kills 1 in 225 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.5%−0.8 pp · Ø 13.3% better than 26%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 20x 4K, 5 aces in 157 matches

Utility and deaths

Average
Nades, flashes and deaths

6.9 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 6.9+2.7 · Ø 4.2 better than 95%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 71%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, Rating +0.12, ADR +4.7, Win rate +3 pp, ELO +178
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.70 (at the start 0.62). Slightly below the average (0.74).

Patterns

From the last 225 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −29 ELO
37 matches · 38% win rate
From match 5 of the day +30 ELO
74 matches · 36% win rate
Between 12:00 and 18:00 +4 ELO, win rate 44%
On Tuesdays +32 ELO, win rate 33%

CuHbKa22 loses the most ELO on Mirage: −29 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.08 · Dust 2
  2. Most kills in a match: 50 · Nuke
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 225 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 287
53% better than 56%
0.70 better than 31%
79.9 better than 44%
0.98 better than 32%
49% of 362 duels better than 37%
48% of 44 situations better than 77%
Mirage37
38% better than 10%
0.65 better than 14%
74.5 better than 21%
0.91 better than 15%
43% of 140 duels better than 11%
19% of 27 situations better than 8%
Anubis33
36% better than 9%
0.64 better than 9%
75.1 better than 19%
0.86 better than 4%
45% of 155 duels better than 16%
13% of 16 situations better than 4%
Inferno30
57% better than 63%
0.74 better than 57%
83.3 better than 62%
1.05 better than 57%
44% of 153 duels better than 10%
31% of 16 situations better than 34%
Nuke19
53% better than 45%
0.66 better than 9%
70.4 better than 4%
0.89 better than 5%
43% of 101 duels better than 10%
43% of 7 situations better than 58%
Cache10
60% -
0.64 -
70.9 -
0.88-
46% of 63 duels -
71% of 7 situations -
Ancient9
56% -
0.55 -
70.5 -
0.76-
40% of 40 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CuHbKa22 plays

Across 225 matches CuHbKa22 averages K/R 0.68, ADR 77.2 and a rating of 0.94. Biggest strength: Utility damage per round at 6.9, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 37%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 37% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 64 of 225 matches the rating was 1.10 or higher (28%), in 108 it was below 0.90. In 157 matches with detailed stats: 20 4Ks and 5 aces. Best month by rating: August 2026 at 1.01. CuHbKa22 loses the most ELO on Mirage (−29 ELO, win rate 38%). Things go best on Dust 2 (+90 ELO, win rate 53%). Match no. 3 of the day goes best: 59% win rate, +28 ELO. Improved over the last three months: K/R +0.08, Rating +0.12, ADR +4.7, Win rate +3 pp, ELO +178. Got weaker: Headshots −2 pp. Last 30 days: 75 matches, win rate 53%, net ELO +64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.