CsgoTroll42

Russia
On FACEIT since 2025 128 matches tracked 80 matches in 30 days
ELO ▲ 40
2,740
30-day peak: 2,947
Rank EU
#22,115
Russia #6,359 in Russia
Last updated:
Next update possible in 7m 53s

How does CsgoTroll42 play?

Rating 0.97 K/R 0.69 ADR 76.7 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 128 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 23%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 49%−3 pp · Ø 52% better than 25%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 62%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 27%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 0.98−0.06 · Ø 1.04 better than 22%
Pistol kills per match 2.7
Zeus kills2 in 128 matches
Knife kills 2 in 128 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).

2K rounds 13.3%−0.3 pp · Ø 13.6% better than 39%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 16%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 10x 4K, 0 aces in 128 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.19 enemies flashed per round and so well below the average (0.30).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 21%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 19%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether CsgoTroll42 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 128 matches, all from the last 3 months.

Kills per round (K/R)

0.66
AugSepOct

Best month: September 2026 with 0.73.

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −119 ELO
54 matches · 48% win rate
In match 2 of the day +6 ELO
35 matches · 43% win rate

CsgoTroll42 loses the most ELO on Mirage: −119 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Dust 2
  2. Longest win streak: 9 wins in a row · Cache
  3. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
48% better than 30%
0.68 better than 18%
76.5 better than 25%
0.94 better than 15%
48% of 201 duels better than 26%
34% of 38 situations better than 39%
Dust 245
47% better than 30%
0.71 better than 32%
76.8 better than 26%
0.98 better than 27%
53% of 189 duels better than 58%
47% of 34 situations better than 73%
Nuke8
88% -
0.79 -
85.3 -
1.14-
50% of 40 duels -
80% of 5 situations -
Ancient6
67% -
0.76 -
84.0 -
1.10-
67% of 18 duels -
40% of 5 situations -
Inferno6
50% -
0.67 -
67.8 -
0.97-
32% of 28 duels -
25% of 4 situations -
Anubis5
60% -
0.61 -
74.8 -
0.90-
26% of 23 duels -
50% of 2 situations -
Cache4
75% -
0.64 -
69.0 -
0.90-
56% of 16 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CsgoTroll42 plays

Across 128 matches CsgoTroll42 averages K/R 0.69, ADR 76.7 and a rating of 0.97. Most room to improve: 3K rounds at 3.4%, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 47% headshots. The strongest map is Mirage with a 48% win rate in 54 matches. In 48 of 128 matches the rating was 1.10 or higher (38%), in 54 it was below 0.90. In 128 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: September 2026 at 1.02. CsgoTroll42 loses the most ELO on Mirage (−119 ELO, win rate 48%). Things go best on Dust 2 (+28 ELO, win rate 47%). Match no. 3 of the day goes best: 62% win rate. Last 30 days: 80 matches, win rate 53%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.