Crown_

Belarus
126 matches tracked
ELO ▼ 26
2,477
30-day peak: 2,503
Rank OCE ▲ 13 places
#293
Belarus #2 in Belarus
30 days · prev. #306 · best #279
Last updated:

How does Crown_ play?

Rating 1.01 (from 106 matches) K/R 0.74 ADR 82.9 from 126 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 106 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).

2,250-2,499 ELO

Compared with 2,012 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Average
Last one alive

5% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 5%−16 pp · Ø 21% better than 1%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 79%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.05+0.03 · Ø 1.02 better than 55%
Pistol kills per match 2.9 from the last 122
Knife kills 1 in 122 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.4% of rounds and so well below the average (4.0%).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 40%
3K rounds 2.4%−1.6 pp · Ø 4.0% better than 1%
MVPs per match 2.5+0.2 · Ø 2.3 better than 70%
4Ks and aces 6x 4K, 0 aces in 27 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.1).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 5.2+1.1 · Ø 4.1 better than 77%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 42%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Crown_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 33 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.64
JanFebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.87.

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +17 ELO
20 matches · 45% win rate

Crown_ loses the most ELO from match 5 of the day: +17 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Highest rating in a match: 1.83 · Mirage
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
52% right on the average
0.74 better than 47%
82.1 better than 56%
0.99 better than 34%
52% of 189 duels right on the average
30% of 20 situations better than 25%
Anubis21
57% better than 65%
0.69 better than 25%
79.1 better than 40%
0.95 better than 21%
55% of 74 duels better than 69%
23% of 13 situations better than 15%
Dust 219
58% better than 70%
0.68 better than 21%
80.8 right on the average
0.94 better than 17%
46% of 72 duels better than 22%
29% of 7 situations better than 25%
Ancient15
40% better than 14%
0.76 better than 59%
85.0 better than 71%
1.05-
52% of 64 duels better than 53%
36% of 11 situations better than 45%
Cache8
50% -
0.74 -
84.8 -
1.08-
42% of 31 duels -
75% of 4 situations -
Inferno6
83% -
0.92 -
91.4 -
1.19-
86% of 7 duels -
50% of 4 situations -
Nuke6
67% -
0.74 -
78.2 -
1.14-
73% of 22 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Crown_ plays

Across 126 matches Crown_ averages K/R 0.74 and ADR 82.9; the rating across the 106 rated matches is 1.01. Biggest strength: Headshot rate at 55%, better than 79% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.4%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 55% headshots. The strongest map is Dust 2 with a 58% win rate in 19 matches. In 42 of 106 matches the rating was 1.10 or higher (40%), in 43 it was below 0.90. In 27 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: July 2026 at 1.04. Crown_ loses the most ELO from match 5 of the day (+17 ELO, win rate 45%). Things go best on Anubis (+122 ELO, win rate 57%). Match no. 3 of the day goes best: 62% win rate, +6 ELO. Last 30 days: 2 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.