Cr3oRLrCd4

Russia
On FACEIT since 2018 173 matches tracked 65 matches in 30 days
Last updated:

How does Cr3oRLrCd4 play?

Rating 1.01 K/R 0.73 ADR 83.1 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 173 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 28%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 46%+6 pp · Ø 40% better than 84%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (51%).

Headshot rate 34%−17 pp · Ø 51% better than 1%
AWP share of kills 22%+10 pp · Ø 12% better than 87%
K/D 1.00−0.05 · Ø 1.05 better than 25%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so clearly below the average (4.2%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 48%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 26%
MVPs per match 2.3−0.1 · Ø 2.4 better than 39%
4Ks and aces 25x 4K, 5 aces in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.31).

Utility hit rate 33%−1 pp · Ø 34% better than 40%
Utility damage per round 4.00.0 · Ø 4.0 right on the average
Enemies flashed per round 0.41+0.10 · Ø 0.31 better than 79%
Deaths per round 73%+2 pp · Ø 71% better than 21%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ADR +4.1, Win rate +9 pp, ELO +300
= Stayed the same
K/R at 0.73, Rating at 1.01, Headshots at 34%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months unchanged at 0.73. Just below the average (0.74).

Patterns

From the last 173 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −68 ELO
39 matches · 44% win rate
On Mirage −29 ELO
59 matches · 53% win rate
On Dust 2 −22 ELO
50 matches · 48% win rate

Cr3oRLrCd4 loses the most ELO in match 1 of the day: −68 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.43 · Mirage
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
53% right on the average
0.75 better than 47%
82.5 better than 52%
1.03 better than 41%
54% of 263 duels better than 61%
46% of 35 situations better than 73%
Dust 250
48% better than 30%
0.73 better than 38%
86.5 better than 73%
1.01 better than 32%
56% of 262 duels better than 71%
47% of 32 situations better than 73%
Anubis24
58% better than 63%
0.68 better than 17%
78.0 better than 29%
0.95 better than 16%
40% of 115 duels better than 4%
58% of 19 situations better than 89%
Ancient20
45% better than 22%
0.70 better than 24%
80.6 better than 42%
0.96 better than 20%
51% of 90 duels better than 43%
21% of 19 situations better than 12%
Inferno7
57% -
0.77 -
88.9 -
1.08-
47% of 34 duels -
75% of 4 situations -
Cache6
33% -
0.89 -
97.4 -
1.25-
65% of 37 duels -
100% of 1 situations -
Nuke6
67% -
0.63 -
73.1 -
0.95-
45% of 22 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Cr3oRLrCd4 plays

Across 173 matches Cr3oRLrCd4 averages K/R 0.73, ADR 83.1 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 46%, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 34%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 15.7 kills per match with 34% headshots. The strongest map is Anubis with a 58% win rate in 24 matches. In 65 of 173 matches the rating was 1.10 or higher (38%), in 76 it was below 0.90. In 152 matches with detailed stats: 25 4Ks and 5 aces. Best month by rating: September 2026 at 1.05. Cr3oRLrCd4 loses the most ELO in match 1 of the day (−68 ELO, win rate 44%). Things go best on Anubis (+25 ELO, win rate 58%). Match no. 4 of the day goes best: 58% win rate. Improved over the last three months: ADR +4.1, Win rate +9 pp, ELO +300. Unchanged in recent months: K/R at 0.73, Rating at 1.01, Headshots at 34%. Last 30 days: 65 matches, win rate 52%, net ELO +109.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.