Cr33pEK

Switzerland
65 matches tracked
Last updated:

How does Cr33pEK play?

Rating 1.08 K/R 0.76 ADR 82.6 from 65 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 65 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 25% normal 0.90 to 1.09 29% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average.
AWPerMulti-kills
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (11 matches).

Level 8

Compared with 1,493 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 11% no comparison
Opening duels won 61% no comparison

Clutch

Last one alive
Clutch 1v1 won 38% no comparison
Clutch 1v2 won 17% no comparison
Clutch kills per match 1.5 no comparison

Weapons and aim

Average
Where do the kills come from?

31% headshots and so well below the average (48%).

Headshot rate 31%−17 pp · Ø 48% better than 1%
AWP share of kills 23% no comparison
K/D 1.10+0.08 · Ø 1.02 better than 83%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 15.3% no comparison
3K rounds 3.8% no comparison
MVPs per match 2.2−0.1 · Ø 2.3 better than 46%
4Ks and aces 4x 4K, 0 aces in 11 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 40% no comparison
Utility damage per round 8.4 no comparison
Enemies flashed per round 0.37 no comparison
Deaths per round 69%−3 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 8 average
Whether Cr33pEK is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 11 matches from the last 3 months and 54 before.

Kills per round (K/R)

0.82
JunJulAugSepOct

Best month: August 2026 with 0.82.

Patterns

From the last 65 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Anubis
  2. Highest rating in a match: 2.57 · Anubis
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 65 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
61% better than 84%
0.74 better than 58%
80.7 better than 54%
1.06 better than 67%
59% of 82 duels better than 89%
31% of 16 situations better than 30%
Anubis18
72% better than 96%
0.84 better than 93%
86.8 better than 80%
1.22 better than 96%
57% of 65 duels better than 82%
80% of 10 situations better than 99%
Inferno10
30% -
0.72 -
78.5 -
0.98-
66% of 29 duels -
0% of 3 situations -
Cache5
40% -
0.84 -
98.8 -
1.16-
27% of 15 duels -
22% of 9 situations -
Mirage5
0% -
0.61 -
70.5 -
0.86-
33% of 12 duels -
25% of 4 situations -
Nuke3
67% -
0.72 -
74.4 -
1.06-
50% of 8 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Cr33pEK plays

Across 65 matches Cr33pEK averages K/R 0.76, ADR 82.6 and a rating of 1.08. Biggest strength: Deaths per round at just 69% (lower is better), better than 85% of level 8 players. Most room to improve: Headshot rate at 31%, better than only 1% of level 8 players. Averages 16.6 kills per match with 31% headshots. The strongest map is Anubis with a 72% win rate in 18 matches. In 28 of 65 matches the rating was 1.10 or higher (43%), in 18 it was below 0.90. In 11 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: August 2026 at 1.15. Things go best on Dust 2 (+35 ELO, win rate 61%). Last 30 days: 1 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.