Clovz

Sweden
127 matches tracked 21 matches in 30 days
Last updated:

How does Clovz play?

Rating 0.99 K/R 0.73 ADR 83.8 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 127 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 11% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 22%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 51%+2 pp · Ø 49% better than 63%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 44%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 21%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 31%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (47%).

Headshot rate 44%−3 pp · Ø 47% better than 39%
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 0.97−0.01 · Ø 0.98 better than 44%
Pistol kills per match 3.0
Knife kills 1 in 127 matches

Impact

Strength
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.3%+0.4 pp · Ø 12.9% better than 60%
3K rounds 4.4%+0.6 pp · Ø 3.8% better than 76%
MVPs per match 2.4+0.2 · Ø 2.2 better than 76%
4Ks and aces 18x 4K, 2 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 33%−3 pp · Ø 36% better than 37%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 46%
Enemies flashed per round 0.28+0.02 · Ø 0.26 better than 56%
Deaths per round 75%+2 pp · Ø 73% better than 24%

Progress

One value per month, dashed line is the level 7 average
Whether Clovz is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 109 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: October 2026 with 0.76.

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −22 ELO
40 matches · 43% win rate
On Nuke −6 ELO
20 matches · 65% win rate
Between 12:00 and 18:00 −17 ELO, win rate 42%

Clovz loses the most ELO in match 1 of the day: −22 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.19 · Mirage
  2. Most kills in a match: 36 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
54% better than 66%
0.70 better than 39%
82.1 better than 65%
0.95 better than 33%
52% of 184 duels better than 60%
35% of 17 situations better than 41%
Ancient22
23% better than 1%
0.76 better than 71%
85.7 better than 80%
1.02 better than 62%
53% of 96 duels better than 70%
33% of 9 situations better than 39%
Nuke20
65% better than 84%
0.71 better than 39%
80.3 better than 53%
0.99 better than 39%
49% of 90 duels better than 41%
44% of 9 situations better than 59%
Dust 217
65% better than 91%
0.72 right on the average
85.4 better than 82%
1.00 right on the average
53% of 73 duels better than 67%
25% of 8 situations better than 18%
Inferno12
33% -
0.80 -
88.1 -
1.06-
49% of 53 duels -
50% of 6 situations -
Anubis10
70% -
0.74 -
87.7 -
1.07-
49% of 55 duels -
67% of 6 situations -
Cache3
67% -
0.79 -
82.5 -
1.03-
65% of 17 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Clovz plays

Across 127 matches Clovz averages K/R 0.73, ADR 83.8 and a rating of 0.99. Biggest strength: Damage per round (ADR) at 83.8, better than 80% of level 7 players. Most room to improve: Deaths per round at 75%, better than only 24% of level 7 players. Averages 15.9 kills per match with 44% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 44 of 127 matches the rating was 1.10 or higher (35%), in 52 it was below 0.90. In 109 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: October 2026 at 1.05. Clovz loses the most ELO in match 1 of the day (−22 ELO, win rate 43%). Things go best from match 5 of the day (+70 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +70 ELO. Last 30 days: 21 matches, win rate 52%, net ELO −47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.