CloN7

Brazil
196 matches tracked
ELO ▲ 92
3,190
30-day peak: 3,196
Rank SA ▼ 1 place
#88
Brazil #66 in Brazil
30 days · prev. #87 · best #82
Last updated:

How does CloN7 play?

Rating 1.15 (from 148 matches) K/R 0.79 ADR 83.9 from 196 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 148 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 58%+6 pp · Ø 52% better than 86%

Clutch

Strength
Last one alive

33% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 38%−4 pp · Ø 42% better than 43%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 96%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.05).

Headshot rate 50%−3 pp · Ø 53% better than 32%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 1.19+0.14 · Ø 1.05 better than 80%
Pistol kills per match 2.7 from the last 152
Knife kills 1 in 152 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.2%).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 48%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 78%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 12x 4K, 1 ace in 57 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.32).

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 2.9−1.0 · Ø 3.9 better than 20%
Enemies flashed per round 0.50+0.18 · Ø 0.32 better than 90%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +3 pp, Win rate +4 pp
= Stayed the same
K/R at 0.78, Rating at 1.14, ADR at 82.6
▼ Got worse
ELO −235

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.78 (at the start 0.79). Slightly above the average (0.75).

Patterns

From the last 152 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −5 ELO
37 matches · 49% win rate

CloN7 loses the most ELO from match 5 of the day: −5 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 45 · Dust 2
  3. Highest rating in a match: 2.17 · Inferno

Maps in detail

from the last 152 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
54% better than 47%
0.80 better than 67%
85.0 better than 64%
1.15 better than 75%
56% of 320 duels better than 70%
44% of 48 situations better than 67%
Dust 242
62% better than 75%
0.79 better than 64%
84.4 better than 61%
1.16 better than 75%
61% of 181 duels better than 87%
40% of 30 situations right on the average
Ancient14
57% -
0.76 -
79.8 -
1.11-
61% of 61 duels -
50% of 6 situations -
Anubis10
50% -
0.70 -
74.1 -
1.08-
64% of 22 duels -
43% of 7 situations -
Nuke8
63% -
0.79 -
82.7 -
1.10-
52% of 31 duels -
50% of 2 situations -
Inferno4
75% -
0.98 -
102.0 -
1.51-
67% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CloN7 plays

Across 196 matches CloN7 averages K/R 0.79 and ADR 83.9; the rating across the 148 rated matches is 1.15. Biggest strength: Deaths per round at just 66% (lower is better), better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 20% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 50% headshots. The strongest map is Dust 2 with a 62% win rate in 42 matches. In 78 of 148 matches the rating was 1.10 or higher (53%), in 34 it was below 0.90. In 57 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: August 2026 at 1.17. CloN7 loses the most ELO from match 5 of the day (−5 ELO, win rate 49%). Things go best in match 3 of the day (+155 ELO, win rate 75%). Match no. 3 of the day goes best: 75% win rate, +155 ELO. Improved over the last three months: Headshots +3 pp, Win rate +4 pp. Got weaker: ELO −235. Unchanged in recent months: K/R at 0.78, Rating at 1.14, ADR at 82.6. Last 30 days: 9 matches, win rate 67%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.