Cleverine

Ukraine
140 matches tracked 49 matches in 30 days
Last updated:

How does Cleverine play?

Rating 1.05 K/R 0.73 ADR 79.1 from 140 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 140 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 26% normal 0.90 to 1.09 18% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 48%−2 pp · Ø 50% better than 28%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 25%+5 pp · Ø 20% better than 75%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 92%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (48%).

Headshot rate 39%−9 pp · Ø 48% better than 8%
AWP share of kills 6%−5 pp · Ø 11% better than 33%
K/D 1.09+0.09 · Ø 1.00 better than 79%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 13.4%+0.3 pp · Ø 13.1% better than 54%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 55%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 21x 4K, 0 aces in 136 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 63%
Enemies flashed per round 0.30+0.02 · Ø 0.28 better than 60%
Deaths per round 67%−5 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 9 average
Whether Cleverine is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 136 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.74
JunJulAugSepOct

Best month: September 2026 with 0.74.

Patterns

From the last 140 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −36 ELO
29 matches · 41% win rate
On Ancient −28 ELO
36 matches · 47% win rate
On Mondays −88 ELO, win rate 41%

Cleverine loses the most ELO in match 2 of the day: −36 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Highest rating in a match: 2.18 · Ancient
  3. Most kills in a match: 44 · Mirage

Maps in detail

from the last 140 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
59% better than 78%
0.76 better than 64%
79.7 better than 48%
1.10 better than 77%
52% of 156 duels better than 59%
38% of 42 situations right on the average
Ancient36
47% better than 36%
0.76 better than 65%
82.7 better than 62%
1.08 better than 72%
47% of 113 duels better than 28%
50% of 26 situations better than 79%
Anubis16
44% better than 28%
0.66 better than 16%
75.4 better than 23%
0.95 better than 24%
42% of 64 duels better than 9%
25% of 8 situations better than 22%
Inferno16
63% better than 80%
0.76 better than 61%
84.8 better than 66%
1.14 better than 76%
54% of 69 duels better than 57%
60% of 10 situations better than 89%
Nuke12
25% -
0.71 -
78.7 -
1.03-
49% of 49 duels -
40% of 10 situations -
Dust 210
50% -
0.56 -
64.8 -
0.83-
45% of 33 duels -
71% of 7 situations -
Cache4
75% -
0.71 -
73.0 -
1.05-
38% of 8 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Cleverine plays

Across 140 matches Cleverine averages K/R 0.73, ADR 79.1 and a rating of 1.05. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 9 players. Most room to improve: Headshot rate at 39%, better than only 8% of level 9 players. Averages 16.2 kills per match with 39% headshots. The strongest map is Inferno with a 63% win rate in 16 matches. In 64 of 140 matches the rating was 1.10 or higher (46%), in 51 it was below 0.90. In 136 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: September 2026 at 1.06. Cleverine loses the most ELO in match 2 of the day (−36 ELO, win rate 41%). Things go best on Mirage (+113 ELO, win rate 59%). Match no. 1 of the day goes best: 66% win rate, +88 ELO. Last 30 days: 49 matches, win rate 53%, net ELO +80.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.