Civico

Russia
On FACEIT since 2018 284 matches tracked 85 matches in 30 days
ELO ▲ 110
2,039
30-day peak: 2,181
Rank EU
#217,317
Russia #67,177 in Russia
Last updated:

How does Civico play?

Rating 0.94 K/R 0.65 ADR 75.6 from 284 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 284 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 29%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (201 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.93−0.09 · Ø 1.02 better than 16%
Pistol kills per match 2.4
Knife kills 37 in 284 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so clearly below the average (13.3%).

2K rounds 11.4%−1.9 pp · Ø 13.3% better than 8%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 27x 4K, 1 ace in 201 matches

Utility and deaths

Strength
Nades, flashes and deaths

9.4 utility damage per round and so well above the average (4.2).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 9.4+5.2 · Ø 4.2 better than 99%
Enemies flashed per round 0.55+0.27 · Ø 0.28 better than 95%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, ADR +6.9, Headshots +3 pp
= Stayed the same
Rating at 0.94
▼ Got worse
Win rate −21 pp, ELO −234

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: September 2026 with 0.70. Last 3 months: 0.66 (at the start 0.60). Clearly below the average (0.74).

Patterns

From the last 284 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −84 ELO
88 matches · 52% win rate
In match 3 of the day +3 ELO
51 matches · 45% win rate
On Thursdays +25 ELO, win rate 38%

Civico loses the most ELO on Mirage: −84 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.46 · Mirage
  2. Most kills in a match: 29 · Anubis
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 284 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 288
52% right on the average
0.66 better than 14%
78.8 better than 39%
0.94 better than 19%
43% of 283 duels better than 12%
43% of 63 situations better than 66%
Mirage88
52% right on the average
0.63 better than 9%
72.0 better than 12%
0.94 better than 23%
46% of 298 duels better than 22%
45% of 49 situations better than 70%
Anubis61
36% better than 9%
0.62 better than 5%
71.4 better than 7%
0.89 better than 10%
40% of 189 duels better than 5%
29% of 41 situations better than 29%
Ancient38
61% better than 81%
0.70 better than 28%
82.9 better than 57%
0.97 better than 29%
46% of 130 duels better than 21%
24% of 21 situations better than 15%
Nuke4
50% -
0.69 -
68.2 -
0.94-
23% of 13 duels -
-
Inferno3
33% -
0.85 -
95.4 -
1.21-
43% of 14 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Civico plays

Across 284 matches Civico averages K/R 0.65, ADR 75.6 and a rating of 0.94. Biggest strength: Utility damage per round at 9.4, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 14.0 kills per match with 49% headshots. The strongest map is Ancient with a 61% win rate in 38 matches. In 83 of 284 matches the rating was 1.10 or higher (29%), in 138 it was below 0.90. In 201 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: September 2026 at 0.99. Civico loses the most ELO on Mirage (−84 ELO, win rate 52%). Things go best in match 1 of the day (+196 ELO, win rate 56%). Match no. 1 of the day goes best: 56% win rate, +196 ELO. Improved over the last three months: K/R +0.06, ADR +6.9, Headshots +3 pp. Got weaker: Win rate −21 pp, ELO −234. Unchanged in recent months: Rating at 0.94. Last 30 days: 85 matches, win rate 48%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.