Cigiiii

Slovakia
On FACEIT since 2021 253 matches tracked 47 matches in 30 days
ELO ▲ 291
2,053
30-day peak: 2,225
Rank EU
#207,144
Slovakia #1,078 in Slovakia
Last updated:

How does Cigiiii play?

Rating 1.01 K/R 0.72 ADR 77.0 from 253 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 253 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Average
Last one alive

51% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 97%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.00−0.03 · Ø 1.03 better than 39%
Pistol kills per match 2.5
Knife kills 12 in 253 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 18%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 32x 4K, 6 aces in 193 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 26%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, Win rate +11 pp, ELO +577
= Stayed the same
Rating at 1.00
▼ Got worse
K/R −0.06, ADR −6.9

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.71 (at the start 0.77). Slightly below the average (0.74).

Patterns

From the last 253 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −16 ELO
49 matches · 35% win rate
Between 0:00 and 6:00 +62 ELO, win rate 43%
On Thursdays +42 ELO, win rate 41%

Cigiiii loses the most ELO in match 2 of the day: −16 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.09 · Mirage
  3. Most kills in a match: 39 · Anubis

Maps in detail

from the last 253 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage104
52% better than 55%
0.72 better than 41%
77.4 better than 35%
1.01 better than 45%
49% of 425 duels better than 38%
38% of 60 situations right on the average
Anubis40
48% better than 40%
0.76 better than 62%
81.3 better than 54%
1.04 better than 55%
47% of 193 duels better than 25%
56% of 25 situations better than 89%
Nuke33
64% better than 75%
0.76 right on the average
76.7 better than 23%
1.10 better than 64%
47% of 139 duels better than 20%
58% of 31 situations better than 88%
Ancient28
46% better than 29%
0.64 better than 9%
75.1 better than 18%
0.88 better than 10%
51% of 121 duels right on the average
62% of 13 situations better than 94%
Inferno22
32% better than 5%
0.70 better than 24%
73.3 better than 11%
0.98 better than 23%
42% of 117 duels better than 6%
36% of 14 situations better than 39%
Dust 214
43% -
0.64 -
70.8 -
0.90-
38% of 65 duels -
38% of 8 situations -
Cache7
43% -
0.63 -
69.5 -
0.87-
46% of 28 duels -
0% of 1 situations -
Vertigo5
40% -
0.84 -
88.4 -
1.21-
48% of 23 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Cigiiii plays

Across 253 matches Cigiiii averages K/R 0.72, ADR 77.0 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 51%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 44%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 49% headshots. The strongest map is Nuke with a 64% win rate in 33 matches. In 88 of 253 matches the rating was 1.10 or higher (35%), in 100 it was below 0.90. In 193 matches with detailed stats: 32 4Ks and 6 aces. Best month by rating: July 2026 at 1.04. Cigiiii loses the most ELO in match 2 of the day (−16 ELO, win rate 35%). Things go best from match 5 of the day (+118 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +118 ELO. Improved over the last three months: Headshots +3 pp, Win rate +11 pp, ELO +577. Got weaker: K/R −0.06, ADR −6.9. Unchanged in recent months: Rating at 1.00. Last 30 days: 47 matches, win rate 51%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.