Ciaobella12

Italy
134 matches tracked
Last updated:

How does Ciaobella12 play?

Rating 1.03 K/R 0.74 ADR 75.7 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 134 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just above the average (49%).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.2
Knife kills 3 in 134 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 27x 4K, 1 ace in 124 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 4%
Enemies flashed per round 0.10−0.19 · Ø 0.29 better than 5%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Ciaobella12 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 131 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.57
JulAugSepOct

Best month: September 2026 with 0.75.

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −25 ELO
25 matches · 52% win rate
In match 1 of the day +4 ELO
27 matches · 37% win rate

Ciaobella12 loses the most ELO on Ancient: −25 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 1.75 · Mirage
  3. Most kills in a match: 40 · Dust 2

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
50% right on the average
0.77 better than 66%
77.8 better than 37%
1.09 better than 71%
53% of 124 duels better than 61%
29% of 38 situations better than 23%
Dust 237
49% better than 40%
0.74 right on the average
75.0 better than 20%
1.02 better than 46%
57% of 149 duels better than 79%
43% of 21 situations better than 66%
Ancient25
52% better than 47%
0.70 better than 29%
75.1 better than 18%
0.95 better than 23%
50% of 103 duels better than 42%
33% of 21 situations better than 41%
Anubis19
58% better than 72%
0.69 better than 27%
72.8 better than 12%
0.99 better than 37%
51% of 72 duels right on the average
24% of 21 situations better than 17%
Inferno5
60% -
0.75 -
73.2 -
1.08-
67% of 15 duels -
50% of 2 situations -
Cache4
50% -
0.85 -
80.6 -
1.04-
60% of 10 duels -
0% of 7 situations -
Nuke4
75% -
0.86 -
79.3 -
1.17-
53% of 15 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ciaobella12 plays

Across 134 matches Ciaobella12 averages K/R 0.74, ADR 75.7 and a rating of 1.03. Biggest strength: Opening duels won at 55%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 50% headshots. The strongest map is Anubis with a 58% win rate in 19 matches. In 54 of 134 matches the rating was 1.10 or higher (40%), in 46 it was below 0.90. In 124 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: September 2026 at 1.05. Ciaobella12 loses the most ELO on Ancient (−25 ELO, win rate 52%). Things go best on Dust 2 (+50 ELO, win rate 49%). Match no. 4 of the day goes best: 65% win rate. Last 30 days: 5 matches, win rate 40%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.