Chopin0

Russia
On FACEIT since 2024 193 matches tracked 46 matches in 30 days
Last updated:

How does Chopin0 play?

Rating 0.92 K/R 0.66 ADR 72.3 from 193 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 193 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 30%
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).

all ELO ranges

Compared with 2,094 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 49%−2 pp · Ø 51% better than 30%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.04).

Headshot rate 48%−2 pp · Ø 50% better than 37%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 0.90−0.14 · Ø 1.04 better than 7%
Pistol kills per match 2.5
Knife kills 3 in 193 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.0%−1.5 pp · Ø 13.5% better than 13%
3K rounds 3.2%−1.0 pp · Ø 4.2% better than 12%
MVPs per match 1.9−0.4 · Ø 2.3 better than 7%
4Ks and aces 15x 4K, 3 aces in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

23% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 23%−12 pp · Ø 35% better than 1%
Utility damage per round 2.2−1.9 · Ø 4.1 better than 6%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 34%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
K/R +0.06, Rating +0.10, ADR +4.4, Headshots +2 pp
= Stayed the same
Win rate at 44%
▼ Got worse
ELO −316

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months: 0.67 (at the start 0.61). Clearly below the average (0.74).

Patterns

From the last 193 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −45 ELO
24 matches · 42% win rate
On Mirage −8 ELO
75 matches · 43% win rate
On Saturdays +4 ELO, win rate 35%

Chopin0 loses the most ELO on Anubis: −45 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 31 · Anubis
  3. Highest rating in a match: 2.14 · Mirage

Maps in detail

from the last 193 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
43% better than 17%
0.64 better than 8%
72.1 better than 10%
0.90 better than 9%
45% of 300 duels better than 16%
38% of 37 situations right on the average
Dust 245
44% better than 20%
0.65 better than 10%
70.9 better than 6%
0.91 better than 11%
47% of 190 duels better than 26%
56% of 25 situations better than 88%
Ancient32
41% better than 17%
0.65 better than 10%
70.8 better than 6%
0.89 better than 9%
50% of 121 duels better than 41%
36% of 22 situations better than 45%
Anubis24
42% better than 18%
0.67 better than 16%
74.5 better than 17%
0.94 better than 18%
43% of 83 duels better than 11%
24% of 17 situations better than 17%
Inferno8
63% -
0.81 -
80.2 -
1.18-
48% of 29 duels -
60% of 5 situations -
Nuke5
60% -
0.62 -
72.9 -
0.90-
79% of 14 duels -
0% of 3 situations -
Cache4
50% -
0.69 -
71.3 -
1.03-
58% of 12 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Chopin0 plays

Across 193 matches Chopin0 averages K/R 0.66, ADR 72.3 and a rating of 0.92. Most room to improve: Utility hit rate at 23%, better than only 1% of level 10 · all ELO ranges players. Averages 14.3 kills per match with 48% headshots. The strongest map is Dust 2 with a 44% win rate in 45 matches. In 55 of 193 matches the rating was 1.10 or higher (28%), in 98 it was below 0.90. In 117 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: August 2026 at 1.00. Chopin0 loses the most ELO on Anubis (−45 ELO, win rate 42%). Things go best on Ancient (+55 ELO, win rate 41%). Improved over the last three months: K/R +0.06, Rating +0.10, ADR +4.4, Headshots +2 pp. Got weaker: ELO −316. Unchanged in recent months: Win rate at 44%. Last 30 days: 46 matches, win rate 41%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.