Chellowi

Finland
On FACEIT since 2021 110 matches tracked 49 matches in 30 days
Last updated:

How does Chellowi play?

Rating 0.98 K/R 0.70 ADR 78.5 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 110 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (49%).

Headshot rate 37%−12 pp · Ø 49% better than 3%
AWP share of kills 19%+7 pp · Ø 12% better than 84%
K/D 0.97−0.06 · Ø 1.03 better than 29%
Pistol kills per match 3.1
Knife kills 1 in 110 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 11.7%−1.7 pp · Ø 13.4% better than 12%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 12x 4K, 0 aces in 89 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 13%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 16%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Chellowi is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 89 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.71
AprMayJunJulAugSepOct

Best month: June 2026 with 0.75.

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −25 ELO
28 matches · 39% win rate
Between 18:00 and 24:00 −63 ELO, win rate 40%
On Wednesdays −38 ELO, win rate 39%

Chellowi loses the most ELO in match 2 of the day: −25 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Cache
  2. Most kills in a match: 31 · Cache
  3. Highest rating in a match: 1.81 · Ancient

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient18
50% better than 41%
0.76 better than 58%
79.3 better than 39%
1.08 better than 68%
55% of 91 duels better than 72%
60% of 15 situations better than 93%
Mirage18
39% better than 11%
0.58 better than 2%
70.1 better than 7%
0.79 better than 1%
49% of 69 duels better than 38%
14% of 7 situations better than 4%
Nuke17
47% better than 24%
0.65 better than 9%
73.6 better than 14%
0.88 better than 5%
57% of 65 duels better than 73%
38% of 8 situations better than 44%
Dust 216
44% better than 25%
0.78 better than 71%
86.0 better than 77%
1.07 better than 64%
59% of 78 duels better than 86%
33% of 12 situations better than 37%
Anubis12
75% -
0.80 -
90.7 -
1.13-
48% of 44 duels -
50% of 8 situations -
Inferno12
67% -
0.67 -
75.5 -
0.99-
42% of 48 duels -
11% of 9 situations -
Cache11
45% -
0.68 -
74.2 -
0.96-
50% of 38 duels -
56% of 9 situations -
Vertigo4
25% -
0.71 -
81.4 -
0.94-
42% of 19 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Chellowi plays

Across 110 matches Chellowi averages K/R 0.70, ADR 78.5 and a rating of 0.98. Most room to improve: Headshot rate at 37%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 37% headshots. The strongest map is Anubis with a 75% win rate in 12 matches. In 40 of 110 matches the rating was 1.10 or higher (36%), in 44 it was below 0.90. In 89 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: June 2026 at 1.07. Chellowi loses the most ELO in match 2 of the day (−25 ELO, win rate 39%). Last 30 days: 49 matches, win rate 57%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.