Chedaske

Russia
On FACEIT since 2022 185 matches tracked 56 matches in 30 days
ELO ▲ 108
2,123
30-day peak: 2,123
Rank EU
#169,822
Russia #47,989 in Russia
Last updated:

How does Chedaske play?

Rating 0.99 (from 164 matches) K/R 0.72 ADR 79.2 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 164 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 13% normal 0.90 to 1.09 32% weak 0.75 to 0.89 18% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.98−0.04 · Ø 1.02 better than 33%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.3%).

2K rounds 12.5%−0.8 pp · Ø 13.3% better than 26%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 15x 4K, 1 ace in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 6%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 14%
Enemies flashed per round 0.33+0.05 · Ø 0.28 better than 65%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, Rating at 1.00, ADR at 78.3, Headshots at 53%
▼ Got worse
Win rate −6 pp, ELO −166

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: October 2026 with 0.76. Last 3 months: 0.71 (at the start 0.72). Slightly below the average (0.74).

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −108 ELO
49 matches · 39% win rate
On Mirage −57 ELO
61 matches · 48% win rate
Between 0:00 and 6:00 −75 ELO, win rate 26%
On Saturdays +25 ELO, win rate 39%

Chedaske loses the most ELO in match 1 of the day: −108 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 1.90 · Mirage

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
48% better than 37%
0.72 better than 42%
82.0 better than 59%
0.98 better than 35%
52% of 258 duels better than 58%
15% of 20 situations better than 4%
Dust 245
56% better than 66%
0.70 better than 31%
76.2 better than 26%
0.98 better than 32%
47% of 172 duels better than 26%
28% of 29 situations better than 24%
Ancient29
38% better than 10%
0.69 better than 24%
78.9 better than 35%
0.96 better than 26%
47% of 163 duels better than 27%
47% of 17 situations better than 72%
Anubis22
36% better than 9%
0.76 better than 62%
78.5 better than 36%
1.07 better than 64%
55% of 94 duels better than 71%
63% of 8 situations better than 94%
Nuke12
50% -
0.69 -
72.0 -
0.93-
52% of 62 duels -
33% of 6 situations -
Cache10
70% -
0.78 -
88.1 -
1.12-
67% of 43 duels -
40% of 5 situations -
Inferno5
20% -
0.72 -
80.3 -
1.01-
58% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Chedaske plays

Across 185 matches Chedaske averages K/R 0.72 and ADR 79.2; the rating across the 164 rated matches is 0.99. Most room to improve: Utility hit rate at 27%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 53% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 49 of 164 matches the rating was 1.10 or higher (30%), in 62 it was below 0.90. In 123 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: October 2026 at 1.05. Chedaske loses the most ELO in match 1 of the day (−108 ELO, win rate 39%). Things go best in match 2 of the day (+23 ELO, win rate 55%). Match no. 4 of the day goes best: 57% win rate, −17 ELO. Got weaker: Win rate −6 pp, ELO −166. Unchanged in recent months: K/R at 0.71, Rating at 1.00, ADR at 78.3, Headshots at 53%. Last 30 days: 56 matches, win rate 50%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.