ChappyTROY

Venezuela
61 matches tracked
Last updated:

How does ChappyTROY play?

Rating 1.01 K/R 0.73 ADR 80.9 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 61 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 25% good 1.10 to 1.29 16% normal 0.90 to 1.09 13% weak 0.75 to 0.89 13% very weak below 0.75 33%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average.
Multi-kills
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

Level 7

Compared with 1,190 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 37%
Opening duels won 55%+4 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

52% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 52%+14 pp · Ø 38% better than 97%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 51%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so right on the average (1.00).

Headshot rate 46%0 pp · Ø 46% right on the average
AWP share of kills 10%−1 pp · Ø 11% better than 58%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.6
Knife kills 4 in 61 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).

2K rounds 14.0%+0.7 pp · Ø 13.3% better than 76%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 82%
MVPs per match 2.1−0.2 · Ø 2.3 better than 39%
4Ks and aces 11x 4K, 0 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (4.1).

Utility hit rate 40%+4 pp · Ø 36% better than 81%
Utility damage per round 5.5+1.4 · Ø 4.1 better than 81%
Enemies flashed per round 0.32+0.06 · Ø 0.26 better than 65%
Deaths per round 73%+1 pp · Ø 72% better than 46%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.17, Rating +0.20, ADR +15.4, ELO +186
= Stayed the same
Win rate at 48%
▼ Got worse
Headshots −5 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.79 (at the start 0.62). Clearly above the average (0.73).

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −20 ELO
22 matches · 36% win rate

ChappyTROY loses the most ELO in match 2 of the day: −20 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.78 · Ancient
  2. Most kills in a match: 29 · Inferno
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno17
71% better than 96%
0.85 better than 95%
90.7 better than 92%
1.19 better than 94%
65% of 79 duels better than 98%
29% of 14 situations better than 32%
Dust 215
47% better than 39%
0.70 better than 44%
83.5 better than 76%
0.96 better than 39%
54% of 52 duels better than 74%
80% of 5 situations better than 99%
Mirage15
33% better than 5%
0.69 better than 35%
74.4 better than 25%
0.96 better than 37%
38% of 42 duels better than 4%
50% of 10 situations better than 81%
Ancient10
40% -
0.69 -
73.8 -
0.94-
53% of 30 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ChappyTROY plays

Across 61 matches ChappyTROY averages K/R 0.73, ADR 80.9 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 52%, better than 97% of level 7 players. Averages 15.9 kills per match with 46% headshots. The strongest map is Inferno with a 71% win rate in 17 matches. In 25 of 61 matches the rating was 1.10 or higher (41%), in 28 it was below 0.90. In 40 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: September 2026 at 1.15. ChappyTROY loses the most ELO in match 2 of the day (−20 ELO, win rate 36%). Things go best in match 1 of the day (−12 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, −12 ELO. Improved over the last three months: K/R +0.17, Rating +0.20, ADR +15.4, ELO +186. Got weaker: Headshots −5 pp. Unchanged in recent months: Win rate at 48%. Last 30 days: 6 matches, win rate 33%, net ELO −12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.