Chamalow_

Vatican City
129 matches tracked 28 matches in 30 days
Last updated:

How does Chamalow_ play?

Rating 0.94 K/R 0.67 ADR 74.6 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 129 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 48%−1 pp · Ø 49% better than 30%

Clutch

Average
Last one alive

25% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 25%−13 pp · Ø 38% better than 4%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (48%).

Headshot rate 39%−9 pp · Ø 48% better than 10%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 0.94−0.03 · Ø 0.97 better than 26%
Pistol kills per match 2.1
Knife kills 4 in 129 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.8%0.0 pp · Ø 12.8% right on the average
3K rounds 3.8%0.0 pp · Ø 3.8% right on the average
MVPs per match 2.0−0.2 · Ø 2.2 better than 24%
4Ks and aces 4x 4K, 1 ace in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 29%−7 pp · Ø 36% better than 13%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 34%
Enemies flashed per round 0.270.00 · Ø 0.27 right on the average
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp, Win rate +4 pp, ELO +444
= Stayed the same
K/R at 0.67, Rating at 0.95, ADR at 74.4
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.73. Last 3 months unchanged at 0.67. Slightly below the average (0.71).

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −82 ELO
29 matches · 48% win rate
On Mondays +38 ELO, win rate 39%

Chamalow_ loses the most ELO on Inferno: −82 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Cache
  2. Highest rating in a match: 1.95 · Anubis
  3. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno29
48% better than 39%
0.60 better than 6%
69.3 better than 10%
0.85 better than 8%
49% of 108 duels better than 38%
11% of 9 situations better than 4%
Nuke29
55% better than 52%
0.73 better than 39%
78.5 better than 35%
1.03 better than 46%
55% of 106 duels better than 64%
27% of 15 situations better than 19%
Dust 224
46% better than 36%
0.66 better than 19%
70.4 better than 8%
0.94 better than 25%
46% of 87 duels better than 25%
35% of 17 situations better than 43%
Anubis18
44% better than 28%
0.70 better than 38%
78.6 better than 44%
0.99 better than 46%
47% of 70 duels better than 31%
30% of 10 situations better than 30%
Cache17
59% -
0.68 -
77.0 -
0.96-
40% of 63 duels -
50% of 10 situations -
Mirage8
63% -
0.68 -
76.9 -
0.91-
45% of 31 duels -
100% of 1 situations -
Ancient4
0% -
0.63 -
77.2 -
0.79-
35% of 20 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Chamalow_ plays

Across 129 matches Chamalow_ averages K/R 0.67, ADR 74.6 and a rating of 0.94. Most room to improve: Clutch 1v1 won at 25%, better than only 4% of level 8 players. Averages 15.0 kills per match with 39% headshots. The strongest map is Cache with a 59% win rate in 17 matches. In 40 of 129 matches the rating was 1.10 or higher (31%), in 62 it was below 0.90. In 84 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: September 2026 at 1.07. Chamalow_ loses the most ELO on Inferno (−82 ELO, win rate 48%). Things go best on Nuke (+79 ELO, win rate 55%). Improved over the last three months: Headshots +4 pp, Win rate +4 pp, ELO +444. Unchanged in recent months: K/R at 0.67, Rating at 0.95, ADR at 74.4. Last 30 days: 28 matches, win rate 61%, net ELO +54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.