Chadiii_

Sweden
On FACEIT since 2022 333 matches tracked 120 matches in 30 days
ELO ▼ 6
2,072
30-day peak: 2,194
Rank EU
#196,607
Sweden #4,883 in Sweden
Last updated:

How does Chadiii_ play?

Rating 0.99 (from 312 matches) K/R 0.72 ADR 78.7 from 333 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 312 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
EntryClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (290 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 93%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.02).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 3.0
Knife kills 39 in 333 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.3%).

2K rounds 12.8%−0.5 pp · Ø 13.3% better than 33%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 59x 4K, 6 aces in 290 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 27%
Enemies flashed per round 0.20−0.08 · Ø 0.28 better than 28%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.27, ADR +6.8, Win rate +5 pp
= Stayed the same
Headshots at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.76
AprMayJunJulAugSepOct

Best month: October 2026 with 0.76. Last 3 months: 0.72 (at the start 0.65). Just below the average (0.74).

Patterns

From the last 333 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −219 ELO
60 matches · 58% win rate
On Anubis −120 ELO
27 matches · 33% win rate
In match 1 of the day −46 ELO
69 matches · 43% win rate

Chadiii_ loses the most ELO on Ancient: −219 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 2.27 · Ancient
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 333 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage105
55% better than 64%
0.76 better than 61%
82.5 better than 61%
1.05 better than 59%
50% of 698 duels better than 45%
44% of 50 situations better than 67%
Ancient60
58% better than 68%
0.72 better than 38%
77.6 better than 29%
0.97 better than 29%
47% of 304 duels better than 27%
35% of 34 situations better than 42%
Inferno54
46% better than 24%
0.75 better than 62%
83.6 better than 63%
1.03 right on the average
47% of 413 duels better than 21%
45% of 31 situations better than 72%
Nuke36
39% better than 8%
0.67 better than 11%
73.8 better than 11%
0.93 better than 13%
43% of 230 duels better than 10%
40% of 20 situations right on the average
Dust 232
44% better than 25%
0.65 better than 11%
71.9 better than 10%
0.92 better than 15%
45% of 202 duels better than 18%
56% of 18 situations better than 90%
Anubis27
33% better than 7%
0.66 better than 14%
76.5 better than 25%
0.90 better than 12%
44% of 181 duels better than 13%
39% of 18 situations better than 55%
Cache8
25% -
0.73 -
76.5 -
1.07-
35% of 65 duels -
0% of 2 situations -
Aim_redline_faceit4
75% -
0.49 -
56.9 -
0.91-
57% of 74 duels -
57% of 74 situations -
Overpass3
33% -
0.68 -
79.9 -
-
-
-
Vertigo3
67% -
0.65 -
67.9 -
0.93-
35% of 17 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Chadiii_ plays

Across 333 matches Chadiii_ averages K/R 0.72 and ADR 78.7; the rating across the 312 rated matches is 0.99. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 47%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 53% headshots. The strongest map is Ancient with a 58% win rate in 60 matches. In 101 of 312 matches the rating was 1.10 or higher (32%), in 135 it was below 0.90. In 290 matches with detailed stats: 59 4Ks and 6 aces. Best month by rating: October 2026 at 1.04. Chadiii_ loses the most ELO on Ancient (−219 ELO, win rate 58%). Things go best on Dust 2 (+42 ELO, win rate 44%). Improved over the last three months: K/R +0.07, Rating +0.27, ADR +6.8, Win rate +5 pp. Unchanged in recent months: Headshots at 53%. Last 30 days: 120 matches, win rate 52%, net ELO −182.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.