Ch3im0k

Germany
On FACEIT since 2018 93 matches tracked
Last updated:

How does Ch3im0k play?

Rating 1.09 K/R 0.78 ADR 83.9 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 93 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 10% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. Higher headshot rate than the level 9 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).

Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 47%−3 pp · Ø 50% better than 22%

Clutch

Average
Last one alive

38% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 83%
Clutch 1v2 won 38%+17 pp · Ø 21% better than 99%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

72% headshots and so well above the average (48%).

Headshot rate 72%+24 pp · Ø 48% better than 99%
AWP share of kills 5%−5 pp · Ø 10% better than 30%
K/D 1.04+0.06 · Ø 0.98 better than 63%
Pistol kills per match 3.4
Knife kills 1 in 93 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so well above the average (3.9%).

2K rounds 12.6%−0.3 pp · Ø 12.9% better than 33%
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 87%
MVPs per match 2.5+0.3 · Ø 2.2 better than 78%
4Ks and aces 21x 4K, 3 aces in 68 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.2).

Utility hit rate 40%+4 pp · Ø 36% better than 81%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 70%
Deaths per round 75%+2 pp · Ø 73% better than 17%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 72%, ELO at 1,903
▼ Got worse
K/R −0.10, Rating −0.13, ADR −11.7, Win rate −41 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months: 0.76 (at the start 0.86). Slightly above the average (0.72).

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −74 ELO
28 matches · 64% win rate
On Mirage −22 ELO
32 matches · 59% win rate
Between 12:00 and 18:00 −26 ELO, win rate 52%

Ch3im0k loses the most ELO on Dust 2: −74 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.17 · Mirage
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 15 wins in a row · Inferno

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
59% better than 79%
0.79 better than 77%
83.7 better than 71%
1.13 better than 84%
46% of 147 duels better than 25%
40% of 10 situations better than 58%
Dust 228
64% better than 88%
0.77 better than 69%
85.3 better than 77%
1.05 better than 62%
50% of 151 duels better than 47%
20% of 10 situations better than 10%
Ancient15
47% better than 33%
0.73 right on the average
80.3 better than 49%
1.01 right on the average
48% of 89 duels better than 31%
100% of 1 situations better than 99%
Inferno14
57% -
0.84 -
84.5 -
1.15-
54% of 85 duels -
50% of 6 situations -
Cache3
67% -
0.85 -
85.3 -
1.21-
62% of 21 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ch3im0k plays

Across 93 matches Ch3im0k averages K/R 0.78, ADR 83.9 and a rating of 1.09. Biggest strength: Headshot rate at 72%, better than 99% of level 9 players. Most room to improve: Utility damage per round at 2.4, better than only 9% of level 9 players. Averages 16.5 kills per match with 72% headshots. The strongest map is Dust 2 with a 64% win rate in 28 matches. In 44 of 93 matches the rating was 1.10 or higher (47%), in 29 it was below 0.90. In 68 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: July 2026 at 1.19. Ch3im0k loses the most ELO on Dust 2 (−74 ELO, win rate 64%). Got weaker: K/R −0.10, Rating −0.13, ADR −11.7, Win rate −41 pp. Unchanged in recent months: Headshots at 72%, ELO at 1,903.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.