Ch1rusA

Bulgaria
158 matches tracked 29 matches in 30 days
Last updated:

How does Ch1rusA play?

Rating 0.99 K/R 0.71 ADR 79.0 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 158 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 22%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 56%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 24%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 41%
AWP share of kills 16%+6 pp · Ø 10% better than 78%
K/D 0.99−0.01 · Ø 1.00 better than 47%
Pistol kills per match 2.4
Knife kills 1 in 158 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 12.6%−0.6 pp · Ø 13.2% better than 36%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 37%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 18x 4K, 3 aces in 141 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (4.3).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 5.5+1.2 · Ø 4.3 better than 81%
Enemies flashed per round 0.37+0.09 · Ø 0.28 better than 76%
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
Whether Ch1rusA is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 146 matches from the last 3 months and 12 before.

Kills per round (K/R)

0.68
JulAugSepOct

Best month: July 2026 with 0.79.

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −55 ELO
24 matches · 42% win rate
On Ancient −12 ELO
27 matches · 52% win rate
Between 12:00 and 18:00 +49 ELO, win rate 45%

Ch1rusA loses the most ELO on Nuke: −55 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.83 · Inferno
  2. Most kills in a match: 40 · Ancient
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
63% better than 87%
0.76 better than 70%
84.8 better than 76%
1.09 better than 76%
51% of 176 duels better than 53%
33% of 39 situations better than 39%
Mirage36
61% better than 84%
0.70 better than 37%
74.8 better than 26%
0.96 better than 33%
50% of 103 duels right on the average
55% of 33 situations better than 87%
Ancient27
52% right on the average
0.71 better than 37%
76.2 better than 24%
0.99 better than 41%
55% of 77 duels better than 71%
33% of 21 situations better than 38%
Nuke24
42% better than 14%
0.69 better than 18%
81.6 better than 44%
0.95 better than 17%
48% of 94 duels better than 26%
33% of 9 situations better than 33%
Inferno15
60% better than 73%
0.73 right on the average
79.8 better than 45%
1.06 better than 57%
62% of 50 duels better than 91%
31% of 13 situations better than 33%
Anubis6
17% -
0.54 -
74.1 -
0.74-
50% of 22 duels -
80% of 5 situations -
Cache4
25% -
0.50 -
59.7 -
0.70-
47% of 15 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ch1rusA plays

Across 158 matches Ch1rusA averages K/R 0.71, ADR 79.0 and a rating of 0.99. Biggest strength: Utility damage per round at 5.5, better than 81% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 9 players. Averages 16.0 kills per match with 47% headshots. The strongest map is Dust 2 with a 63% win rate in 46 matches. In 57 of 158 matches the rating was 1.10 or higher (36%), in 63 it was below 0.90. In 141 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: July 2026 at 1.12. Ch1rusA loses the most ELO on Nuke (−55 ELO, win rate 42%). Things go best in match 2 of the day (+199 ELO, win rate 60%). Match no. 3 of the day goes best: 70% win rate, +37 ELO. Last 30 days: 29 matches, win rate 55%, net ELO +155.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.