CbIH_XyECoCa

Guyana
On FACEIT since 2025 211 matches tracked 177 matches in 30 days
Last updated:

How does CbIH_XyECoCa play?

Rating 1.18 K/R 0.85 ADR 93.4 from 211 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 211 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 34% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 9% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (209 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 57%+5 pp · Ø 52% better than 86%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 67%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 78%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.04).

Headshot rate 53%+2 pp · Ø 51% better than 63%
AWP share of kills 23%+11 pp · Ø 12% better than 89%
K/D 1.16+0.12 · Ø 1.04 better than 82%
Pistol kills per match 3.9

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.4).

2K rounds 15.5%+1.9 pp · Ø 13.6% better than 87%
3K rounds 5.9%+1.7 pp · Ø 4.2% better than 94%
MVPs per match 3.0+0.6 · Ø 2.4 better than 94%
4Ks and aces 74x 4K, 4 aces in 209 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 18%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 47%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether CbIH_XyECoCa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 209 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.87
JanFebMarAprMayJunJulAugSepOct

Patterns

From the last 211 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −28 ELO
58 matches · 57% win rate
On Anubis −3 ELO
37 matches · 46% win rate
On Tuesdays −2 ELO, win rate 51%

CbIH_XyECoCa loses the most ELO on Dust 2: −28 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.23 · Mirage

Maps in detail

from the last 211 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
57% better than 68%
0.88 better than 92%
97.3 better than 96%
1.23 better than 91%
58% of 612 duels better than 83%
44% of 41 situations better than 67%
Dust 258
57% better than 67%
0.83 better than 82%
90.2 better than 85%
1.16 better than 81%
55% of 326 duels better than 68%
50% of 26 situations better than 79%
Anubis37
46% better than 25%
0.84 better than 85%
89.9 better than 86%
1.15 better than 80%
60% of 233 duels better than 86%
38% of 29 situations right on the average
Ancient10
70% -
0.75 -
85.7 -
1.02-
52% of 63 duels -
25% of 4 situations -
Cache5
60% -
0.88 -
96.1 -
1.24-
50% of 20 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CbIH_XyECoCa plays

Across 211 matches CbIH_XyECoCa averages K/R 0.85, ADR 93.4 and a rating of 1.18. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 18.6 kills per match with 53% headshots. The strongest map is Ancient with a 70% win rate in 10 matches. In 116 of 211 matches the rating was 1.10 or higher (55%), in 49 it was below 0.90. In 209 matches with detailed stats: 74 4Ks and 4 aces. CbIH_XyECoCa loses the most ELO on Dust 2 (−28 ELO, win rate 57%). Things go best on Mirage (+58 ELO, win rate 57%). Match no. 1 of the day goes best: 81% win rate, +43 ELO. Last 30 days: 177 matches, win rate 53%, net ELO +72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.