Cattex

Argentina
238 matches tracked 25 matches in 30 days
ELO ▼ 81
1,792
30-day peak: 1,902
Rank SA ▼ 3,518 places
#11,097
30 days · prev. #7,579 · best #7,171
Last updated:

How does Cattex play?

Rating 1.04 (from 233 matches) K/R 0.74 ADR 79.1 from 238 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 233 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 22%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (180 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 35%
AWP share of kills 12%+2 pp · Ø 10% better than 65%
K/D 1.01+0.01 · Ø 1.00 better than 55%
Pistol kills per match 3.2
Knife kills 3 in 238 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.5%+0.3 pp · Ø 13.2% better than 61%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 68%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 34x 4K, 6 aces in 180 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 4.30.0 · Ø 4.3 right on the average
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 65%
Deaths per round 73%+1 pp · Ø 72% better than 40%

Progress

One value per month, dashed line is the level 9 average
Whether Cattex is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 181 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.60
AprMayJunJulAugSepOct

Best month: June 2026 with 0.83.

Patterns

From the last 238 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −29 ELO
48 matches · 38% win rate
In match 1 of the day +117 ELO
63 matches · 40% win rate
On Saturdays −23 ELO, win rate 42%

Cattex loses the most ELO from match 5 of the day: −29 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Dust 2
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 238 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage90
43% better than 24%
0.72 better than 46%
76.4 better than 34%
1.01 right on the average
48% of 384 duels better than 37%
42% of 43 situations better than 61%
Dust 287
55% better than 65%
0.80 better than 82%
85.0 better than 77%
1.10 better than 79%
52% of 433 duels better than 59%
46% of 46 situations better than 74%
Anubis19
47% better than 34%
0.72 better than 44%
75.7 better than 25%
1.02 right on the average
46% of 74 duels better than 23%
90% of 10 situations better than 99%
Inferno16
50% better than 39%
0.74 better than 53%
77.0 better than 29%
1.05 better than 54%
42% of 74 duels better than 10%
86% of 7 situations better than 99%
Ancient13
31% -
0.66 -
74.9 -
0.87-
39% of 41 duels -
25% of 4 situations -
Cache7
29% -
0.69 -
77.5 -
1.05-
40% of 35 duels -
50% of 2 situations -
Nuke5
40% -
0.64 -
70.1 -
0.77-
33% of 27 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Cattex plays

Across 238 matches Cattex averages K/R 0.74 and ADR 79.1; the rating across the 233 rated matches is 1.04. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 9 players. Most room to improve: Utility hit rate at 31%, better than only 24% of level 9 players. Averages 16.3 kills per match with 46% headshots. The strongest map is Dust 2 with a 55% win rate in 87 matches. In 97 of 233 matches the rating was 1.10 or higher (42%), in 88 it was below 0.90. In 180 matches with detailed stats: 34 4Ks and 6 aces. Best month by rating: June 2026 at 1.14. Cattex loses the most ELO from match 5 of the day (−29 ELO, win rate 38%). Things go best on Mirage (+121 ELO, win rate 43%). Match no. 2 of the day goes best: 60% win rate, +51 ELO. Last 30 days: 25 matches, win rate 52%, net ELO +44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.