Cantona7

Sweden
138 matches tracked 19 matches in 30 days
Last updated:

How does Cantona7 play?

Rating 1.01 K/R 0.76 ADR 83.1 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 138 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 12% normal 0.90 to 1.09 33% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).

Level 6

Compared with 784 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so slightly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 41%
Opening duels won 47%−2 pp · Ø 49% better than 31%

Clutch

Average
Last one alive

55% of 1v1s won and so well above the average (37%).

Clutch 1v1 won 55%+18 pp · Ø 37% better than 99%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 71%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 31%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so clearly below the average (45%).

Headshot rate 41%−4 pp · Ø 45% better than 26%
AWP share of kills 2%−9 pp · Ø 11% better than 14%
K/D 0.99+0.02 · Ø 0.97 better than 61%
Pistol kills per match 2.1
Knife kills 6 in 138 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.1).

2K rounds 13.9%+1.1 pp · Ø 12.8% better than 78%
3K rounds 4.7%+0.9 pp · Ø 3.8% better than 87%
MVPs per match 2.6+0.5 · Ø 2.1 better than 91%
4Ks and aces 16x 4K, 2 aces in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 41%+5 pp · Ø 36% better than 88%
Utility damage per round 4.9+0.9 · Ø 4.0 better than 73%
Enemies flashed per round 0.19−0.07 · Ø 0.26 better than 32%
Deaths per round 77%+4 pp · Ø 73% better than 10%

Progress

One value per month, dashed line is the level 6 average
Whether Cantona7 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 122 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.81
JulAugSepOct

Best month: October 2026 with 0.81.

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −24 ELO
35 matches · 54% win rate
In match 2 of the day ±0 ELO
33 matches · 42% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 30%
On Wednesdays ±0 ELO, win rate 31%

Cantona7 loses the most ELO on Mirage: −24 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 62 · Mirage
  2. Longest win streak: 6 wins in a row · Nuke
  3. Highest rating in a match: 1.91 · Ancient

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
58% better than 79%
0.76 better than 75%
81.8 better than 70%
1.03 better than 68%
50% of 167 duels right on the average
59% of 22 situations better than 95%
Mirage35
54% better than 64%
0.79 better than 84%
86.2 better than 85%
1.06 better than 74%
48% of 153 duels better than 43%
54% of 13 situations better than 89%
Anubis21
62% better than 88%
0.70 better than 46%
79.9 better than 56%
0.93 better than 30%
43% of 107 duels better than 14%
50% of 12 situations better than 79%
Inferno17
29% better than 3%
0.76 better than 75%
82.1 better than 70%
0.97 right on the average
46% of 69 duels better than 26%
20% of 10 situations better than 14%
Ancient16
44% better than 28%
0.79 better than 85%
87.6 better than 88%
1.06 better than 78%
53% of 89 duels better than 69%
64% of 14 situations better than 93%
Nuke6
50% -
0.66 -
76.9 -
0.95-
35% of 20 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Cantona7 plays

Across 138 matches Cantona7 averages K/R 0.76, ADR 83.1 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 55%, better than 99% of level 6 players. Most room to improve: Deaths per round at 77%, better than only 10% of level 6 players. Averages 17.0 kills per match with 41% headshots. The strongest map is Anubis with a 62% win rate in 21 matches. In 42 of 138 matches the rating was 1.10 or higher (30%), in 50 it was below 0.90. In 117 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: October 2026 at 1.13. Cantona7 loses the most ELO on Mirage (−24 ELO, win rate 54%). Things go best on Anubis (+56 ELO, win rate 62%). Match no. 3 of the day goes best: 63% win rate, +48 ELO. Last 30 days: 19 matches, win rate 47%, net ELO +85.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.