CaliEN3E

Somalia
On FACEIT since 2023 315 matches tracked 102 matches in 30 days
Last updated:

How does CaliEN3E play?

Rating 1.05 (from 282 matches) K/R 0.76 ADR 81.5 from 315 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 282 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 17% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (215 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 8%
AWP share of kills 35%+24 pp · Ø 11% better than 98%
K/D 1.04+0.02 · Ø 1.02 better than 56%
Pistol kills per match 2.9
Knife kills 5 in 315 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 14.1%+0.8 pp · Ø 13.3% better than 67%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 79%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 43x 4K, 6 aces in 215 matches

Utility and deaths

Average
Nades, flashes and deaths

0.61 enemies flashed per round and so well above the average (0.28).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 36%
Enemies flashed per round 0.61+0.33 · Ø 0.28 better than 98%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.10, ADR +4.4, Win rate +5 pp
= Stayed the same
K/R at 0.77, ELO at 2,171
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.77 (at the start 0.74). Slightly above the average (0.74).

Patterns

From the last 315 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −31 ELO
26 matches · 42% win rate
On Dust 2 −19 ELO
54 matches · 44% win rate
On Tuesdays +60 ELO, win rate 42%

CaliEN3E loses the most ELO on Inferno: −31 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.80 · Dust 2
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 315 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage94
53% better than 57%
0.78 better than 71%
82.6 better than 62%
1.07 better than 66%
57% of 464 duels better than 83%
39% of 44 situations better than 52%
Anubis56
55% better than 59%
0.77 better than 66%
80.8 right on the average
1.10 better than 74%
52% of 216 duels better than 55%
30% of 33 situations better than 32%
Dust 254
44% better than 25%
0.76 better than 60%
82.7 better than 59%
1.06 better than 60%
48% of 281 duels better than 31%
55% of 22 situations better than 88%
Ancient53
49% better than 42%
0.77 better than 64%
82.8 better than 56%
1.00 better than 39%
51% of 214 duels right on the average
32% of 22 situations better than 33%
Inferno26
42% better than 19%
0.73 right on the average
80.3 better than 48%
1.02 better than 46%
51% of 147 duels better than 45%
45% of 11 situations better than 72%
Nuke20
65% better than 80%
0.71 better than 26%
73.2 better than 10%
0.99 better than 27%
51% of 90 duels better than 42%
29% of 14 situations better than 21%
Cache8
38% -
0.74 -
79.2 -
1.03-
40% of 30 duels -
40% of 5 situations -
Overpass4
50% -
0.76 -
75.8 -
0.96-
20% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CaliEN3E plays

Across 315 matches CaliEN3E averages K/R 0.76 and ADR 81.5; the rating across the 282 rated matches is 1.05. Biggest strength: 3K rounds at 4.8%, better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 40%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 40% headshots. The strongest map is Nuke with a 65% win rate in 20 matches. In 122 of 282 matches the rating was 1.10 or higher (43%), in 111 it was below 0.90. In 215 matches with detailed stats: 43 4Ks and 6 aces. Best month by rating: September 2026 at 1.14. CaliEN3E loses the most ELO on Inferno (−31 ELO, win rate 42%). Things go best on Mirage (+138 ELO, win rate 53%). Improved over the last three months: Rating +0.10, ADR +4.4, Win rate +5 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.77, ELO at 2,171. Last 30 days: 102 matches, win rate 53%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.