Caillou___
How does Caillou___ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).
Opening
WeaknessClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 5 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.72. Last 3 months: 0.65 (at the start 0.70).
Rating, 1.00 is an average match
Best month: September 2026 with 0.88.
Damage per round (ADR)
Best month: July 2026 with 75.7. Last 3 months: 71.7 (at the start 74.4).
Share of headshot kills
Best month: September 2026 with 52%. Last 3 months: 51% (at the start 50%).
Matches won (win rate)
Best month: July 2026 with 72%. Last 3 months: 41% (at the start 67%).
Best month: July 2026 with 1,213. Last 3 months: 1,210 (at the start 1,213).
Rounds with first kill
Best month: September 2026 with 7%.
1v1 clutches won
Best month: September 2026 with 32%.
Patterns
From the last 55 matches, each row based on 20+ matches.Where does the ELO go?
Nothing clear
Records and milestones
from recorded matches- Highest rating in a match: 1.35 · Cache
- Most kills in a match: 32 · Nuke
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 55 matchesCompared with players on the same level who have at least 15 matches on the map.
How Caillou___ plays
Across 55 matches Caillou___ averages K/R 0.67 and ADR 72.7; the rating across the 16 rated matches is 0.85. Biggest strength: Rounds with a death at 69%. That is better than 92% of players on level 5. Most room to improve: Rounds with first kill at 7%. That is better than only 13% of players on level 5. On average 14.8 kills per match, 51% of them headshots. The strongest map is Mirage with a 79% win rate in 14 matches. In 2 of 16 matches the rating was 1.10 or higher (13%), in 9 it was below 0.90. In 31 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: September 2026 at 0.88. Got weaker: K/R −0.05, Win rate −26 pp. Unchanged in recent months: ADR at 71.7, Headshots at 51%, ELO at 1,210. Last 30 days: 10 matches, win rate 30%, ELO balance ±0.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 5): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.