CVVEL1N1993r

Poland
On FACEIT since 2015 177 matches tracked 47 matches in 30 days
ELO ▼ 125
2,020
30-day peak: 2,191
Rank EU
#229,555
Poland #12,984 in Poland
Last updated:

How does CVVEL1N1993r play?

Rating 0.91 (from 127 matches) K/R 0.62 ADR 70.4 from 177 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 127 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 4% good 1.10 to 1.29 13% normal 0.90 to 1.09 28% weak 0.75 to 0.89 26% very weak below 0.75 27%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 43%−8 pp · Ø 51% better than 4%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.86 K/D and so clearly below the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 0.86−0.17 · Ø 1.03 better than 3%
Pistol kills per match 2.2
Knife kills 1 in 177 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so well below the average (4.1%).

2K rounds 11.3%−2.1 pp · Ø 13.4% better than 7%
3K rounds 2.8%−1.3 pp · Ø 4.1% better than 6%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 16x 4K, 4 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 30%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +4 pp
= Stayed the same
K/R at 0.63, ADR at 70.6, Headshots at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.59
AprMayJunJulAugSepOct

Best month: June 2026 with 0.64. Last 3 months: 0.63 (at the start 0.60). Well below the average (0.74).

Patterns

From the last 177 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −45 ELO
28 matches · 54% win rate
In match 4 of the day −43 ELO
21 matches · 43% win rate
On Tuesdays −28 ELO, win rate 46%

CVVEL1N1993r loses the most ELO on Anubis: −45 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Inferno
  2. Longest win streak: 9 wins in a row · Nuke
  3. Most kills in a match: 38 · Mirage

Maps in detail

from the last 177 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
58% better than 76%
0.62 better than 6%
68.4 better than 4%
0.92 better than 16%
40% of 112 duels better than 5%
39% of 28 situations better than 54%
Anubis28
54% better than 62%
0.64 better than 10%
73.9 better than 17%
0.91 better than 12%
45% of 89 duels better than 17%
44% of 9 situations better than 67%
Dust 228
43% better than 22%
0.58 better than 2%
71.8 better than 10%
0.79 better than 1%
44% of 79 duels better than 16%
50% of 4 situations better than 81%
Ancient19
53% right on the average
0.64 better than 9%
71.5 better than 7%
1.00 better than 38%
34% of 58 duels better than 1%
47% of 17 situations better than 77%
Nuke19
47% better than 24%
0.61 better than 3%
69.1 better than 5%
0.85-
54% of 54 duels better than 56%
17% of 6 situations better than 8%
Cache18
67% -
0.65 -
72.5 -
0.96-
48% of 60 duels -
38% of 8 situations -
Inferno14
43% -
0.62 -
64.9 -
0.93-
38% of 34 duels -
63% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CVVEL1N1993r plays

Across 177 matches CVVEL1N1993r averages K/R 0.62 and ADR 70.4; the rating across the 127 rated matches is 0.91. Biggest strength: Utility hit rate at 42%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.86, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 13.7 kills per match with 46% headshots. The strongest map is Cache with a 67% win rate in 18 matches. In 25 of 127 matches the rating was 1.10 or higher (20%), in 67 it was below 0.90. In 127 matches with detailed stats: 16 4Ks and 4 aces. Best month by rating: September 2026 at 0.93. CVVEL1N1993r loses the most ELO on Anubis (−45 ELO, win rate 54%). Things go best in match 3 of the day (−4 ELO, win rate 72%). Match no. 3 of the day goes best: 72% win rate, −4 ELO. Improved over the last three months: Win rate +4 pp. Unchanged in recent months: K/R at 0.63, ADR at 70.6, Headshots at 46%. Last 30 days: 47 matches, win rate 47%, net ELO −173.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.