CTapbluXeP

Russia
On FACEIT since 2017 294 matches tracked 85 matches in 30 days
ELO ▼ 275
2,129
30-day peak: 2,404
Rank EU
#166,845
Russia #47,277 in Russia
Last updated:

How does CTapbluXeP play?

Rating 0.93 K/R 0.67 ADR 74.7 from 294 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 294 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 26% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (247 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.92−0.10 · Ø 1.02 better than 14%
Pistol kills per match 2.7
Knife kills 16 in 294 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.1%).

2K rounds 12.4%−0.9 pp · Ø 13.3% better than 24%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 8%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 38x 4K, 2 aces in 247 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 54%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +9 pp, ELO +189
= Stayed the same
K/R at 0.67, Rating at 0.93, ADR at 74.9, Win rate at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: October 2026 with 0.69. Last 3 months: 0.67 (at the start 0.65). Clearly below the average (0.74).

Patterns

From the last 294 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −114 ELO
69 matches · 58% win rate
In match 3 of the day −48 ELO
49 matches · 39% win rate
On Thursdays −50 ELO, win rate 42%

CTapbluXeP loses the most ELO on Ancient: −114 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Anubis
  2. Highest rating in a match: 1.99 · Ancient
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 294 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis81
52% better than 49%
0.69 better than 26%
76.8 better than 27%
0.96 better than 25%
48% of 333 duels better than 30%
31% of 32 situations better than 34%
Ancient69
58% better than 68%
0.67 better than 15%
73.3 better than 13%
0.93 better than 17%
49% of 230 duels better than 38%
39% of 41 situations better than 53%
Mirage49
49% better than 40%
0.64 better than 11%
71.1 better than 10%
0.90 better than 13%
46% of 213 duels better than 22%
45% of 31 situations better than 70%
Dust 248
54% better than 60%
0.71 better than 36%
79.4 better than 42%
0.95 better than 22%
44% of 240 duels better than 15%
32% of 28 situations better than 34%
Inferno17
47% better than 31%
0.66 better than 19%
74.6 better than 22%
0.92 better than 17%
36% of 66 duels better than 2%
27% of 11 situations better than 25%
Cache13
31% -
0.60 -
67.7 -
0.86-
36% of 36 duels -
50% of 8 situations -
Nuke13
31% -
0.66 -
74.7 -
0.89-
48% of 62 duels -
25% of 8 situations -
Vertigo4
50% -
0.60 -
66.5 -
0.80-
44% of 18 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CTapbluXeP plays

Across 294 matches CTapbluXeP averages K/R 0.67, ADR 74.7 and a rating of 0.93. Biggest strength: Utility hit rate at 39%, better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.9%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 50% headshots. The strongest map is Ancient with a 58% win rate in 69 matches. In 79 of 294 matches the rating was 1.10 or higher (27%), in 148 it was below 0.90. In 247 matches with detailed stats: 38 4Ks and 2 aces. Best month by rating: October 2026 at 0.94. CTapbluXeP loses the most ELO on Ancient (−114 ELO, win rate 58%). Things go best on Mirage (+60 ELO, win rate 49%). Improved over the last three months: Headshots +9 pp, ELO +189. Unchanged in recent months: K/R at 0.67, Rating at 0.93, ADR at 74.9, Win rate at 51%. Last 30 days: 85 matches, win rate 49%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.