CTPAXA_HET66

China
On FACEIT since 2024 118 matches tracked 59 matches in 30 days
Last updated:
Next update possible in 39m 41s

How does CTPAXA_HET66 play?

Rating 0.98 K/R 0.71 ADR 80.3 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 118 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 25%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 0.98−0.05 · Ø 1.03 better than 33%
Pistol kills per match 3.1
Knife kills 4 in 118 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 55%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 22%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 17x 4K, 1 ace in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 77%
Enemies flashed per round 0.46+0.17 · Ø 0.29 better than 87%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether CTPAXA_HET66 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 118 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: September 2026 with 0.74.

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day ±0 ELO
28 matches · 32% win rate

CTPAXA_HET66 loses the most ELO in match 2 of the day: ±0 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Nuke
  2. Highest rating in a match: 1.72 · Mirage
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
40% better than 13%
0.68 better than 23%
76.8 better than 31%
0.91 better than 14%
47% of 137 duels better than 26%
21% of 24 situations better than 11%
Dust 229
38% better than 10%
0.71 better than 36%
78.7 better than 39%
0.99 better than 36%
57% of 127 duels better than 79%
33% of 15 situations better than 37%
Ancient20
55% better than 58%
0.75 better than 53%
82.6 better than 58%
1.06 better than 61%
52% of 90 duels better than 54%
67% of 18 situations better than 97%
Nuke18
56% right on the average
0.75 better than 45%
82.7 right on the average
1.01 better than 36%
44% of 77 duels better than 11%
42% of 19 situations better than 54%
Anubis14
43% -
0.68 -
81.8 -
0.95-
35% of 65 duels -
29% of 7 situations -
Inferno4
50% -
0.75 -
87.9 -
1.02-
56% of 16 duels -
0% of 1 situations -
Cache3
0% -
0.69 -
86.0 -
0.93-
33% of 12 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CTPAXA_HET66 plays

Across 118 matches CTPAXA_HET66 averages K/R 0.71, ADR 80.3 and a rating of 0.98. Biggest strength: Utility damage per round at 5.2, better than 77% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.4%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 49% headshots. The strongest map is Nuke with a 56% win rate in 18 matches. In 44 of 118 matches the rating was 1.10 or higher (37%), in 48 it was below 0.90. In 118 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: September 2026 at 1.01. CTPAXA_HET66 loses the most ELO in match 2 of the day (±0 ELO, win rate 32%). Things go best on Dust 2 (+28 ELO, win rate 38%). From match no. 5 of the day on, things go best: 56% win rate, −25 ELO. Last 30 days: 59 matches, win rate 46%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.