CTPAXA_HET33

Russia
284 matches tracked 47 matches in 30 days
ELO ▲ 32
2,126
30-day peak: 2,190
Rank EU
#168,914
Russia #49,905 in Russia
Last updated:

How does CTPAXA_HET33 play?

Rating 1.03 K/R 0.75 ADR 84.1 from 283 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 283 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (238 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 52%+1 pp · Ø 51% better than 57%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 29%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.4
Knife kills 5 in 283 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.5+0.2 · Ø 2.3 better than 70%
4Ks and aces 47x 4K, 1 ace in 238 matches

Utility and deaths

Weakness
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 6%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 21%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 31%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, Rating at 1.03, ADR at 84.4, Headshots at 45%
▼ Got worse
Win rate −20 pp, ELO −227

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: October 2026 with 0.85. Last 3 months unchanged at 0.75. Just above the average (0.74).

Patterns

From the last 283 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −151 ELO
114 matches · 49% win rate
On Anubis −112 ELO
45 matches · 51% win rate
Between 18:00 and 24:00 −70 ELO, win rate 43%
On Sundays −151 ELO, win rate 30%

CTPAXA_HET33 loses the most ELO on Mirage: −151 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 2.19 · Anubis
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 283 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage114
49% better than 41%
0.75 better than 55%
84.6 better than 71%
1.02 better than 46%
53% of 665 duels better than 63%
35% of 52 situations better than 41%
Dust 263
65% better than 91%
0.80 better than 78%
88.4 better than 84%
1.09 better than 69%
54% of 389 duels better than 66%
39% of 23 situations better than 54%
Anubis45
51% better than 48%
0.75 better than 57%
82.9 better than 62%
1.05 better than 59%
51% of 256 duels right on the average
52% of 29 situations better than 82%
Ancient37
49% better than 38%
0.76 better than 57%
84.4 better than 64%
1.03 right on the average
53% of 207 duels better than 60%
38% of 24 situations right on the average
Inferno9
22% -
0.64 -
77.1 -
0.88-
35% of 51 duels -
33% of 3 situations -
Nuke9
67% -
0.72 -
77.7 -
0.94-
46% of 65 duels -
60% of 5 situations -
Cache4
50% -
0.56 -
54.1 -
0.84-
50% of 12 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CTPAXA_HET33 plays

Across 283 matches CTPAXA_HET33 averages K/R 0.75, ADR 84.1 and a rating of 1.03. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 27%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 45% headshots. The strongest map is Dust 2 with a 65% win rate in 63 matches. In 105 of 283 matches the rating was 1.10 or higher (37%), in 107 it was below 0.90. In 238 matches with detailed stats: 47 4Ks and 1 ace. Best month by rating: October 2026 at 1.16. CTPAXA_HET33 loses the most ELO on Mirage (−151 ELO, win rate 49%). Things go best in match 4 of the day (+30 ELO, win rate 59%). Match no. 4 of the day goes best: 59% win rate, +30 ELO. Got weaker: Win rate −20 pp, ELO −227. Unchanged in recent months: K/R at 0.75, Rating at 1.03, ADR at 84.4, Headshots at 45%. Last 30 days: 47 matches, win rate 49%, net ELO −115.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.