CTEPB04KA999

Estonia
On FACEIT since 2025 304 matches tracked 45 matches in 30 days
ELO ▲ 156
2,211
30-day peak: 2,211
Rank EU
#130,802
Estonia #1,267 in Estonia
Last updated:

How does CTEPB04KA999 play?

Rating 1.02 K/R 0.75 ADR 85.2 from 304 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 304 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (208 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.00−0.03 · Ø 1.03 better than 39%
Pistol kills per match 2.7
Knife kills 6 in 304 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 80%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 44x 4K, 4 aces in 208 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 64%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 78%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.08, ADR +7.0, Headshots +6 pp
= Stayed the same
ELO at 2,151
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.76 (at the start 0.70). Just above the average (0.74).

Patterns

From the last 304 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −91 ELO
38 matches · 42% win rate
On Anubis −15 ELO
69 matches · 61% win rate
Between 18:00 and 24:00 −211 ELO, win rate 40%
On Mondays −124 ELO, win rate 38%

CTEPB04KA999 loses the most ELO in match 4 of the day: −91 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 2.41 · Dust 2
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 304 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis69
61% better than 82%
0.75 better than 57%
86.2 better than 79%
1.04 better than 55%
51% of 277 duels right on the average
38% of 32 situations right on the average
Dust 268
44% better than 25%
0.76 better than 62%
85.1 better than 74%
1.03 right on the average
50% of 283 duels better than 43%
38% of 42 situations right on the average
Ancient67
61% better than 78%
0.80 better than 77%
90.0 better than 89%
1.09 better than 71%
56% of 376 duels better than 77%
44% of 34 situations better than 69%
Mirage65
37% better than 8%
0.66 better than 15%
77.6 better than 36%
0.91 better than 14%
47% of 298 duels better than 26%
38% of 29 situations right on the average
Cache17
47% -
0.74 -
87.2 -
1.01-
40% of 88 duels -
47% of 15 situations -
Inferno9
56% -
0.87 -
99.8 -
1.21-
44% of 50 duels -
67% of 6 situations -
Nuke9
44% -
0.71 -
75.1 -
0.94-
45% of 42 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CTEPB04KA999 plays

Across 304 matches CTEPB04KA999 averages K/R 0.75, ADR 85.2 and a rating of 1.02. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 48% headshots. The strongest map is Ancient with a 61% win rate in 67 matches. In 113 of 304 matches the rating was 1.10 or higher (37%), in 113 it was below 0.90. In 208 matches with detailed stats: 44 4Ks and 4 aces. Best month by rating: August 2026 at 1.08. CTEPB04KA999 loses the most ELO in match 4 of the day (−91 ELO, win rate 42%). Things go best on Mirage (+89 ELO, win rate 37%). Match no. 2 of the day goes best: 56% win rate, +44 ELO. Improved over the last three months: K/R +0.06, Rating +0.08, ADR +7.0, Headshots +6 pp. Got weaker: Win rate −3 pp. Unchanged in recent months: ELO at 2,151. Last 30 days: 45 matches, win rate 53%, net ELO +44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.