COLAPINTO43

Argentina
FACEIT verified FACEIT verified On FACEIT since 2020 236 matches tracked 42 matches in 30 days
ELO ▼ 120
2,227
30-day peak: 2,366
Rank SA ▼ 307 places
#3,048
Argentina #603 in Argentina
30 days · prev. #2,741 · best #2,741
Last updated:

How does COLAPINTO43 play?

Rating 0.92 (from 187 matches) K/R 0.67 ADR 77.4 from 236 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 186 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 24% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Weakness
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 14%−8 pp · Ø 22% better than 11%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Weakness
Where do the kills come from?

0.92 K/D and so clearly below the average (1.02).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 0.92−0.10 · Ø 1.02 better than 14%
Pistol kills per match 2.5 from the last 196
Knife kills 6 in 196 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.1%).

2K rounds 11.6%−1.7 pp · Ø 13.3% better than 11%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 10%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 22x 4K, 3 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

3.5 utility damage per round and so well below the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.34+0.06 · Ø 0.28 better than 68%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.66, Rating at 0.91, ADR at 77.8
▼ Got worse
Win rate −14 pp, ELO −132

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: May 2026 with 0.71. Last 3 months: 0.66 (at the start 0.68). Clearly below the average (0.74).

Patterns

From the last 196 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −145 ELO
28 matches · 46% win rate
On Mirage −36 ELO
102 matches · 63% win rate
On Dust 2 −11 ELO
32 matches · 59% win rate

COLAPINTO43 loses the most ELO on Cache: −145 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Cache
  2. Longest win streak: 10 wins in a row · Mirage
  3. Highest rating in a match: 1.83 · Cache

Maps in detail

from the last 196 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage102
63% better than 88%
0.65 better than 14%
78.3 better than 39%
0.90 better than 13%
51% of 469 duels right on the average
35% of 52 situations better than 41%
Dust 232
59% better than 76%
0.65 better than 11%
74.2 better than 17%
0.90 better than 11%
48% of 132 duels better than 31%
44% of 18 situations better than 69%
Cache28
46% -
0.67 -
75.3 -
0.97-
48% of 130 duels -
36% of 11 situations -
Anubis16
50% better than 43%
0.68 better than 22%
78.0 better than 33%
0.92 better than 16%
53% of 72 duels better than 61%
67% of 6 situations better than 96%
Nuke11
82% -
0.73 -
81.1 -
1.01-
53% of 40 duels -
75% of 4 situations -
Ancient4
50% -
0.61 -
76.3 -
0.81-
50% of 20 duels -
-
Inferno3
33% -
0.70 -
78.7 -
1.13-
56% of 9 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How COLAPINTO43 plays

Across 236 matches COLAPINTO43 averages K/R 0.67 and ADR 77.4; the rating across the 187 rated matches is 0.92. Most room to improve: Rating at 0.92, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 44% headshots. The strongest map is Nuke with a 82% win rate in 11 matches. In 53 of 186 matches the rating was 1.10 or higher (28%), in 97 it was below 0.90. In 159 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: July 2026 at 0.94. COLAPINTO43 loses the most ELO on Cache (−145 ELO, win rate 46%). Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −14 pp, ELO −132. Unchanged in recent months: K/R at 0.66, Rating at 0.91, ADR at 77.8. Last 30 days: 42 matches, win rate 52%, net ELO −33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.