CHINAZEZEPTA

Russia
On FACEIT since 2024 349 matches tracked 119 matches in 30 days
ELO ▲ 263
3,074
30-day peak: 3,165
Rank EU ▲ 3,799 places
#6,079
Russia #1,727 in Russia
30 days · prev. #9,878 · best #4,131
Last updated:

How does CHINAZEZEPTA play?

Rating 0.99 K/R 0.72 ADR 79.0 from 349 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 349 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 25%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (323 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

45% of 1v1s won and so slightly above the average (42%).

Clutch 1v1 won 45%+3 pp · Ø 42% better than 79%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.05).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 0.98−0.07 · Ø 1.05 better than 16%
Pistol kills per match 2.2
Knife kills 4 in 349 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.2%−0.3 pp · Ø 13.5% better than 33%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 28%
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 44x 4K, 4 aces in 323 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.32).

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 3.4−0.5 · Ø 3.9 better than 35%
Enemies flashed per round 0.21−0.11 · Ø 0.32 better than 17%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether CHINAZEZEPTA is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 347 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.72
JulAugSepOct

Best month: August 2026 with 0.72.

Patterns

From the last 349 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −147 ELO
83 matches · 43% win rate
In match 3 of the day −74 ELO
46 matches · 37% win rate
On Fridays −105 ELO, win rate 40%

CHINAZEZEPTA loses the most ELO on Dust 2: −147 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Cache
  2. Most kills in a match: 41 · Dust 2
  3. Highest rating in a match: 2.04 · Mirage

Maps in detail

from the last 349 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage124
54% better than 47%
0.72 better than 30%
80.9 better than 43%
0.98 better than 21%
49% of 720 duels better than 28%
45% of 58 situations better than 70%
Dust 283
43% better than 13%
0.73 better than 36%
78.1 better than 29%
0.99 better than 22%
57% of 421 duels better than 74%
51% of 45 situations better than 82%
Anubis65
54% better than 47%
0.72 better than 33%
78.3 better than 32%
1.02 better than 36%
48% of 308 duels better than 25%
52% of 25 situations better than 81%
Ancient43
51% better than 34%
0.71 better than 26%
76.9 better than 22%
0.94 better than 12%
46% of 267 duels better than 15%
35% of 20 situations better than 40%
Nuke24
42% better than 10%
0.67 better than 10%
75.3 better than 16%
0.91 better than 5%
44% of 108 duels better than 9%
33% of 18 situations better than 33%
Cache10
50% -
0.77 -
83.5 -
1.12-
52% of 58 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CHINAZEZEPTA plays

Across 349 matches CHINAZEZEPTA averages K/R 0.72, ADR 79.0 and a rating of 0.99. Most room to improve: Deaths per round at 73%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 15.9 kills per match with 49% headshots. The strongest map is Mirage with a 54% win rate in 124 matches. In 121 of 349 matches the rating was 1.10 or higher (35%), in 147 it was below 0.90. In 323 matches with detailed stats: 44 4Ks and 4 aces. Best month by rating: September 2026 at 0.99. CHINAZEZEPTA loses the most ELO on Dust 2 (−147 ELO, win rate 43%). Things go best on Mirage (+136 ELO, win rate 54%). Match no. 4 of the day goes best: 65% win rate, −30 ELO. Last 30 days: 119 matches, win rate 51%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.