CH1RA_JUNI0R

Belarus
On FACEIT since 2026 170 matches tracked 36 matches in 30 days
ELO ▼ 43
3,437
30-day peak: 3,480
Rank EU ▼ 233 places
#1,340
Belarus #30 in Belarus
30 days · prev. #1,107 · best #928
Last updated:

How does CH1RA_JUNI0R play?

Rating 1.09 K/R 0.78 ADR 86.1 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 169 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
ClutcherEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 55%+3 pp · Ø 52% better than 68%

Clutch

Strength
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 49%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 80%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.07).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.12+0.05 · Ø 1.07 better than 62%
Pistol kills per match 2.9
Knife kills 1 in 169 matches

Impact

Average
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 14.7%+1.1 pp · Ø 13.6% better than 70%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 40%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 30x 4K, 2 aces in 167 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.32).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.6+0.8 · Ø 3.8 better than 73%
Enemies flashed per round 0.41+0.09 · Ø 0.32 better than 76%
Deaths per round 70%0 pp · Ø 70% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether CH1RA_JUNI0R is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 169 matches, all from the last 3 months.

Kills per round (K/R)

0.79
AugSepOct

Best month: August 2026 with 0.79.

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −51 ELO
21 matches · 48% win rate
From match 5 of the day −48 ELO
51 matches · 49% win rate
On Dust 2 −8 ELO
34 matches · 56% win rate

CH1RA_JUNI0R loses the most ELO in match 4 of the day: −51 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Highest rating in a match: 2.26 · Dust 2
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
58% better than 64%
0.83 better than 78%
90.8 better than 85%
1.14 better than 72%
60% of 360 duels better than 87%
37% of 38 situations better than 44%
Dust 234
56% better than 54%
0.77 better than 54%
83.5 better than 56%
1.07 better than 47%
55% of 149 duels better than 63%
32% of 19 situations better than 29%
Ancient19
68% better than 88%
0.76 right on the average
81.2 better than 44%
1.12 better than 69%
44% of 94 duels better than 9%
88% of 8 situations better than 99%
Nuke14
57% -
0.78 -
85.5 -
1.09-
57% of 81 duels -
11% of 9 situations -
Inferno12
42% -
0.69 -
83.4 -
0.96-
52% of 84 duels -
28% of 25 situations -
Cache9
33% -
0.68 -
79.8 -
0.91-
40% of 40 duels -
17% of 6 situations -
Shortdust8
75% -
0.84 -
93.9 -
1.21-
70% of 61 duels -
42% of 24 situations -
Anubis4
75% -
0.84 -
89.2 -
1.13-
50% of 26 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CH1RA_JUNI0R plays

Across 169 matches CH1RA_JUNI0R averages K/R 0.78, ADR 86.1 and a rating of 1.09. Biggest strength: Rounds with first kill at 15%, better than 93% of level 10 · 3,000-3,499 ELO players. Averages 16.0 kills per match with 53% headshots. The strongest map is Ancient with a 68% win rate in 19 matches. In 85 of 169 matches the rating was 1.10 or higher (50%), in 54 it was below 0.90. In 167 matches with detailed stats: 30 4Ks and 2 aces. Best month by rating: August 2026 at 1.12. CH1RA_JUNI0R loses the most ELO in match 4 of the day (−51 ELO, win rate 48%). Things go best in match 1 of the day (+67 ELO, win rate 63%). Match no. 2 of the day goes best: 67% win rate, +20 ELO. Last 30 days: 36 matches, win rate 53%, net ELO +74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.