CEOinEUROPE-
Name history of CEOinEUROPE-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does CEOinEUROPE- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (49%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.16 K/D and so clearly above the average (0.97).
Impact
StrengthExactly 2 kills in 16.0% of rounds and so well above the average (12.8%).
Utility and deaths
Average0.04 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Mar 2026.
Kills per round (K/R)
Best month: September 2026 with 0.91. Last 3 months: 0.86 (at the start 0.74). Well above the average (0.71).
Rating, 1.00 is an average match
Best month: October 2026 with 1.25.
Damage per round (ADR)
Best month: September 2026 with 98.8. Last 3 months: 89.4 (at the start 76.8). Well above the average (78.5).
Share of headshot kills
Best month: October 2026 with 53%. Last 3 months: 52% (at the start 49%). Clearly above the average (48%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months: 49% (at the start 42%). Clearly above the average (46%).
Best month: August 2026 with 1,664.
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 190 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
CEOinEUROPE- loses the most ELO on Dust 2: −30 ELO, 39% win rate
Records and milestones
from recorded matches- Most kills in a match: 51 · Nuke
- Highest rating in a match: 2.71 · Mirage
- Longest win streak: 7 wins in a row · Inferno
Maps in detail
from the last 190 matchesCompared with players on the same level who have at least 15 matches on the map.
How CEOinEUROPE- plays
Across 190 matches CEOinEUROPE- averages K/R 0.82 and ADR 85.9; the rating across the 140 rated matches is 1.18. Biggest strength: Rating at 1.18, better than 97% of level 8 players. Averages 18.2 kills per match with 51% headshots. The strongest map is Inferno with a 67% win rate in 18 matches. In 79 of 140 matches the rating was 1.10 or higher (56%), in 38 it was below 0.90. In 140 matches with detailed stats: 43 4Ks and 2 aces. Best month by rating: October 2026 at 1.25. CEOinEUROPE- loses the most ELO on Dust 2 (−30 ELO, win rate 39%). Things go best on Anubis (+26 ELO, win rate 42%). From match no. 5 of the day on, things go best: 52% win rate, +22 ELO. Improved over the last three months: K/R +0.12, ADR +12.6, Headshots +3 pp, Win rate +7 pp. Last 30 days: 42 matches, win rate 45%, net ELO +61.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.