CEMEN_VROTIK
Name history of CEMEN_VROTIK
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Strength2.2 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average0.93 K/D and so slightly below the average (1.00).
Impact
WeaknessExactly 2 kills in 11.7% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average39% of nades dealing damage or blinding and so clearly above the average (36%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.71. Last 3 months: 0.67 (at the start 0.63). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 0.99. Last 3 months: 0.93 (at the start 0.92). Clearly below the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 80.8. Last 3 months: 76.6 (at the start 72.7). Slightly below the average (79.4).
Share of headshot kills
Best month: August 2026 with 52%. Last 3 months: 50% (at the start 49%). Slightly above the average (48%).
Matches won (win rate)
Best month: May 2026 with 56%. Last 3 months: 37% (at the start 52%). Well below the average (49%).
Best month: July 2026 with 1,982. Last 3 months: 1,818 (at the start 1,982).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 59%.
Patterns
From the last 114 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
CEMEN_VROTIK loses the most ELO in match 1 of the day: −57 ELO, 30% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.65 · Ancient
- Longest win streak: 4 wins in a row · Mirage
- Most kills in a match: 46 · Dust 2
Maps in detail
from the last 114 matchesCompared with players on the same level who have at least 15 matches on the map.
How CEMEN_VROTIK plays
Across 114 matches CEMEN_VROTIK averages K/R 0.66, ADR 75.9 and a rating of 0.93. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 9 players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 9 players. Averages 14.5 kills per match with 50% headshots. The strongest map is Ancient with a 61% win rate in 18 matches. In 26 of 114 matches the rating was 1.10 or higher (23%), in 58 it was below 0.90. In 91 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: September 2026 at 0.99. CEMEN_VROTIK loses the most ELO in match 1 of the day (−57 ELO, win rate 30%). Things go best in match 2 of the day (+21 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, +21 ELO. Improved over the last three months: K/R +0.04. Got weaker: Win rate −15 pp, ELO −164. Unchanged in recent months: Rating at 0.93, ADR at 76.6, Headshots at 50%. Last 30 days: 47 matches, win rate 40%, net ELO −59.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.