CEMEN_BAMKIN

China
On FACEIT since 2023 106 matches tracked 37 matches in 30 days
ELO ▲ 101
3,195
30-day peak: 3,195
Rank EU ▲ 593 places
#3,778
China #117 in China
30 days · prev. #4,371 · best #3,778
Last updated:

How does CEMEN_BAMKIN play?

Rating 1.25 K/R 0.89 ADR 92.9 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.25
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 106 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 28% good 1.10 to 1.29 24% normal 0.90 to 1.09 23% weak 0.75 to 0.89 6% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 56%+4 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (42%).

Clutch 1v1 won 48%+6 pp · Ø 42% better than 89%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 14%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.27 K/D and so well above the average (1.05).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.27+0.22 · Ø 1.05 better than 91%
Pistol kills per match 2.8
Knife kills 1 in 106 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.5% of rounds and so well above the average (4.2%).

2K rounds 15.0%+1.5 pp · Ø 13.5% better than 76%
3K rounds 6.5%+2.3 pp · Ø 4.2% better than 97%
MVPs per match 3.1+0.7 · Ø 2.4 better than 94%
4Ks and aces 24x 4K, 5 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 3.4−0.5 · Ø 3.9 better than 35%
Enemies flashed per round 0.31−0.01 · Ø 0.32 better than 47%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether CEMEN_BAMKIN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 87 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.88
AprMayJunJulAugSepOct

Best month: August 2026 with 0.92.

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.27 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 49 · Ancient

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
59% better than 69%
0.89 better than 92%
92.8 better than 90%
1.24 better than 91%
55% of 318 duels better than 64%
48% of 29 situations better than 77%
Ancient19
58% better than 58%
0.94 better than 98%
99.6 better than 97%
1.32 better than 97%
62% of 84 duels better than 93%
35% of 20 situations better than 40%
Dust 214
50% -
0.86 -
89.0 -
1.28-
50% of 70 duels -
54% of 13 situations -
Anubis8
63% -
0.81 -
86.5 -
1.11-
59% of 37 duels -
29% of 7 situations -
Cache3
67% -
0.82 -
85.9 -
1.20-
73% of 11 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CEMEN_BAMKIN plays

Across 106 matches CEMEN_BAMKIN averages K/R 0.89, ADR 92.9 and a rating of 1.25. Biggest strength: 3K rounds at 6.5%, better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 30%, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 20.0 kills per match with 49% headshots. The strongest map is Mirage with a 59% win rate in 59 matches. In 67 of 106 matches the rating was 1.10 or higher (63%), in 15 it was below 0.90. In 81 matches with detailed stats: 24 4Ks and 5 aces. Best month by rating: August 2026 at 1.28. Things go best in match 2 of the day (+123 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +123 ELO. Last 30 days: 37 matches, win rate 54%, net ELO +51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.