CEMEN_BAKIN

China
On FACEIT since 2021 319 matches tracked 72 matches in 30 days
ELO ▲ 800
5,121
30-day peak: 5,121
Rank EU ▲ 2 places
#2
China #1 in China
30 days · prev. #4 · best #2
Last updated:

How does CEMEN_BAKIN play?

Rating 1.44 (from 269 matches) K/R 1.04 ADR 110.1 from 319 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.44
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 94%
Rating distribution from 269 matches
outstanding 1.80 and up 22% strong 1.30 to 1.79 43% good 1.10 to 1.29 16% normal 0.90 to 1.09 13% weak 0.75 to 0.89 4% very weak below 0.75 3%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average. More damage per round than the level 10 · 3,500+ ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (222 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 19% of rounds and so well above the average (12%).

Rounds with first kill 19%+7 pp · Ø 12% better than 99%
Opening duels won 63%+8 pp · Ø 55% better than 94%

Clutch

Average
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 57%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 92%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Strength
Where do the kills come from?

66% headshots and so well above the average (53%).

Headshot rate 66%+13 pp · Ø 53% better than 97%
AWP share of kills 2%−12 pp · Ø 14% better than 14%
K/D 1.45+0.33 · Ø 1.12 better than 96%
Pistol kills per match 3.8 from the last 278
Knife kills 6 in 278 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 8.2% of rounds and so well above the average (4.6%).

2K rounds 18.9%+4.3 pp · Ø 14.6% better than 99%
3K rounds 8.2%+3.6 pp · Ø 4.6% better than 99%
MVPs per match 3.9+1.3 · Ø 2.6 better than 99%
4Ks and aces 115x 4K, 13 aces in 222 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so clearly above the average (70%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 60%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.28−0.07 · Ø 0.35 better than 28%
Deaths per round 72%+2 pp · Ø 70% better than 19%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
K/R +0.06, Rating +0.17, ADR +4.1, Headshots +2 pp, Win rate +4 pp, ELO +661
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

1.03
MayJunJulAugSepOct

Best month: August 2026 with 1.07. Last 3 months: 1.06 (at the start 1.00). Well above the average (0.79).

Patterns

From the last 278 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −69 ELO
45 matches · 56% win rate
On Wednesdays +77 ELO, win rate 54%

CEMEN_BAKIN loses the most ELO on Dust 2: −69 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 14 wins in a row · Mirage
  2. Most kills in a match: 50 · Dust 2
  3. Highest rating in a match: 2.76 · Mirage

Maps in detail

from the last 278 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage118
62% better than 68%
1.05 better than 99%
111.5 better than 99%
1.47 better than 99%
63% of 727 duels better than 90%
45% of 49 situations better than 70%
Ancient64
70% better than 85%
1.06 better than 99%
111.2 better than 99%
1.46 better than 99%
64% of 491 duels better than 93%
28% of 29 situations better than 20%
Dust 245
56% better than 43%
0.98 better than 96%
105.5 better than 98%
1.36 better than 92%
60% of 268 duels better than 75%
33% of 15 situations better than 33%
Anubis25
72% better than 90%
1.02 better than 99%
107.6 better than 99%
1.42 better than 98%
61% of 153 duels better than 82%
44% of 9 situations better than 65%
Nuke20
70% better than 91%
1.03 better than 99%
109.5 better than 99%
1.48 better than 99%
69% of 118 duels better than 99%
40% of 5 situations right on the average
Cache4
50% -
0.68 -
76.2 -
1.00-
41% of 17 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How CEMEN_BAKIN plays

Across 319 matches CEMEN_BAKIN averages K/R 1.04 and ADR 110.1; the rating across the 269 rated matches is 1.44. Biggest strength: Rating at 1.44, better than 99% of level 10 · 3,500+ ELO players. Most room to improve: Deaths per round at 72%, better than only 19% of level 10 · 3,500+ ELO players. Averages 22.6 kills per match with 66% headshots. The strongest map is Anubis with a 72% win rate in 25 matches. In 217 of 269 matches the rating was 1.10 or higher (81%), in 17 it was below 0.90. In 222 matches with detailed stats: 115 4Ks and 13 aces. Best month by rating: August 2026 at 1.50. CEMEN_BAKIN loses the most ELO on Dust 2 (−69 ELO, win rate 56%). Things go best on Ancient (+340 ELO, win rate 70%). Improved over the last three months: K/R +0.06, Rating +0.17, ADR +4.1, Headshots +2 pp, Win rate +4 pp, ELO +661. Last 30 days: 72 matches, win rate 75%, net ELO +104.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.